The way forward for ED?

Does anyone else have a sense of dread regarding the upcoming change in the way FD are delivering "content" ? I was surprised at how thin on the ground horizons was, and was slated when I raised a question about refunds (lets face it planetary landings are hardly finished..). <not really needed> I dont know, however if FD perform true to form it will certainly be "different", discuss.
 
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Does anyone else have a sense of dread regarding the upcoming change in the way FD are delivering "content" ? I was surprised at how thin on the ground horizons was, and was slated when I raised a question about refunds (lets face it planetary landings are hardly finished..). SO, <not really needed> I dont know, however if FD perform true to form it will certainly be "different", discuss.

If they move away from their "season pass" model like they plan to it'll be better for everyone. That way people can choose to only pay for the additional content they actually want rather than being forced into blind-buying an entire season of unknown content. Better for the player because they get what they want and better for Frontier because (hopefully) it'll reduce the amount of people whining.
 
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No problem with the way contents delivered as long as it WORKS and it is worthwhile... that said Multicrew needs to work properly for mining, powerplay needs to be more appealing and CQC needs to be revived in the main game allowing for players to use CQC assets OR their own ships. Along with this crime & punishment needs to sort itself out to stop the inbalance that the game has. If I'm honest I'd pay another £20 to see all this done and working PROPERLY.

Frontier are doing a good job it's a hard game to develop I just wish they were better at communication and PR... just a post once every 2 or 3 weeks to say we are working on this or this team are looking into this. That would be enough!

Don't forget after 2.4 core gameplay is the focus for a bit.

At least this game isn't 100 million into alpha and questions are being raised about finances and the game future like another space game that will remain un-named.
 
If they move away from their "season pass" model like they plan to it'll be better for everyone. That way people can choose to only pay for the additional content they actually want rather than being forced into blind-buying an entire season of unknown content. Better for the player because they get what they want and better for Frontier because (hopefully) it'll reduce the amount of people whining.

This only serves to fragment the player base.

Some will be able to do X but not Y.

It's bad enough when you have a non horizons player come up against an engineered horizons player - no balance, no contest.

It will only make the imbalance worse IMO, remember, we all play in the same universe no matter what expansions we have or don't have.

You won't need hax or exploits before long, you'll only need to be two or three expansion's ahead of another player to feel like you have God mode on.
 
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It's a good thing, the seasonal model wasn't working... all it did was put pressure on FDev to churn out flawed, rushed updates quickly and anger players with the pricing model at the same time.

A more traditional expansion model would give FDev the time to get their expansions right before they release anything, without annoying loads of players on the cost.
 
Not really sure TBH.
My trust in FD is low.
I expect the core improvements to be basically adding a few new bells and whistles to the existing roles in the game and then FD calling it a day.
E.g. Exploration will get a new scanner but the game play loop won't change.

What it needs is a root and branch overhaul of the roles. What makes the roles fun. What variety can be added to keep these roles fun over extended time. How can the roles be intermeshed with other in game features to create a more cohesive whole.

I just don't believe that's what they'll do as it's probably takes too much money. It seems like if FD can do something quick, cheap and easy but it ultimately rubbish they'd prefer to do that than spend more time, effort and money developing something that's really good.
Not blaming the developers themselves for that, it's upper management that calls those shots so ultimately they're to blame.
 
SO, are about to be taken roughly from the rear?
Because there's a gun to your head forcing you to buy Episode 3?

Whatever they come up with, I'll judge it when the time comes and decide whether to purchase it. After I purchased it I won't be belly acking on the forum how I have been had, because if I have been had, I have one person to blame.
 
Does anyone else have a sense of dread regarding the upcoming change in the way FD are delivering "content" ? I was surprised at how thin on the ground horizons was, and was slated when I raised a question about refunds (lets face it planetary landings are hardly finished..). SO, <not really needed> I dont know, however if FD perform true to form it will certainly be "different", discuss.

I was worried. Not anymore. Look, season deal wasn't good. People have spoken. FD have listened. They will continue to sell expansions - but those won't come in 'season' format. That's basically it. And I think it is a good choice, and will benefit a game further on.
 
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Even though I wished horizon would be finished by last Christmas like it was supposed to, it was easily worth the price for me, even before 2.4 comes out. So I don't feel any dread as you put it regarding the next updates, at least not this early
 

verminstar

Banned
As much as I find it hard staying away, and oh boy have I tried, I still cant shake the feeling that this game has in itself become a placeholder until something else comes along. I reason this as an infection caught from all the other placeholders put into the game...put enough placeholders in and eventually the whole games becomes a placeholder.

I still play a bit here and there, but its a second game now with my regular mealtimes having a very different menu choice. As such, I have become incapable of regarding this game in the long term, and judging by how frontier are developing it, Im hard pressed to think they do either.

But its a little fun while it lasts, and they might actually surprise everyone and turn it around yet...I personally dont think they can as it would mean radical changes in design and implimentation policy but...never say never in the gaming world.

The way forward...already mentioned that it would require fairly radical changes from what we have seen already, and I dont think thats gonna happen. I dont think the will to change is strong enough and they will continue with this self destructive course they are on. Its like being on the titanic and screaming at the Captain to change course only fer them to floor the accelerator while wearing blinkers and earplugs.

Gonna take a lot more than words and empty promises to turn this around and actual action is months, possibly years away with the snails pace this game moves at. I was gone fer 4 months and I did try at the weekend...but the magic just aint what it used to be and since I started this game, it has went more backwards than forwards in regards to the graphics and lighting of the forge. They messed with their greatest asset and we got beigification and dark/light side bugs which might get fixed "soon"

Nah...just not enough to keep me around long term. Its as short lived now as any other meat and 2 veg shooter only the shooter is better at narrating a story ^
 
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It's a good thing, the seasonal model wasn't working... all it did was put pressure on FDev to churn out flawed, rushed updates quickly and anger players with the pricing model at the same time.

A more traditional expansion model would give FDev the time to get their expansions right before they release anything, without annoying loads of players on the cost.

I didn't ever have a problem with the season pass expansion as a concept but as you say, it's abundantly clear that FDev just can't deliver the amount of content they planned to do on a 13 week per point update schedule, so from that perspective I think they've done the right thing by ditching it.

I have no idea what to think about future updates because we don't know anything about how they're actually going to be delivered.
 
Maybe not for you. Although it is opinion hard to sell - contents on planets alone has been worth about 200 - 300 hours. And I don't even touch alien stuff.

Landing on planets, one of the scant good additions in Horizons, has not been worth the £30 - 40 or so i paid.

True, we wont fully know how much we got for our dubloons until 2.4 hits but, looking back at the season as a whole, I am fully prepapred to be disappointed once more.
 
I'm confident they will do a good job.
Then again I also think they've done a pretty good job with Horizons and the various updates this has brought, sure things could be better but to fixate on that seem to me to rather ignore how much we've gained.
 
I'm confident they will do a good job.
Then again I also think they've done a pretty good job with Horizons and the various updates this has brought, sure things could be better but to fixate on that seem to me to rather ignore how much we've gained.

Really?
 
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FDev have, overall, done a good job. It is a massive undertaking producing and improving on a game such as Elite: Dangerous, after all, and I'll be looking forward to what new additions they announce.
 
No I don't have a sense of dread. I will only make a decision on dreadness once I know how they are going to handle it. Until I have facts everything else is conjecture.

I was happy to pay £30 for planet landings. Horizons met my expectations for landings, not really interested in multi crew.
 
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