The Weekly Beg: Week 1

Frontier, i beg of you, please. Move the guns in the clipper, to the nose, or the underside of the nose, please. You guys have already screwed it because its not a medium ship. At least let it do SOMETHING good. Please frontier. Edit:1) I just did some testing, the clipper has 20 more cargo cap than the krait mk2. Seriously. What’s the point of using this ship when the krait mk 2 exists? The hard points are crap, it’s not a medium ship, it’s fast sure but krait mk2 is a better fighting ship, the shields are hotdog water and the krait mk2 shields are better. Like what’s the point of the clipper? Guys move them hard points to the middle and it becomes an AMAZING thargoid fighter.
 
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Reduce the height of the Type 7 while they are at it, let it fit on a medium pad where it BELONGS.

Edit: I would instead give a massive buff to the shield coefficient of the Clipper. I mean, the Courier and the Cutter are shield beasts with widespread hardpoints, I think the Clipper should fall in line. Fast, high shield, terrible weapon convergence for all 3 Imperial ships (nobody cares about the iEagle).
 
I think it's more about having a viable role that the T-7 is actually good at, other than being a stepping stone between a T-6 and a Python.

The T-7 is a LOT cheaper than a Python (as is the basic hull of the Clipper), being large pad only is part of why they are cheaper.

The T-7 is excellent on yaw, making interdictions easier to avoid (certainly compared to the T-9), it is an excellent introduction to the heat mechanic too, teaching a player the importance of managing heat that can be useful (not so much now). Being a stepping stone ship is fine too, I remember buying one when I found a lucrative & safe A-B run early on, and it paying for itself & getting me into a bigger ship much more quickly than my (at the time only other hauler) AspX.

The Clipper could use an extra C5 optional slot for sure though, it is fast & pretty tough but the shields really have to go in the C7 slot & that kills it's versatility. Guns on sponsons are a cool sci-fi trope, the Clipper is a lesson in why grouping is important ;)


Oh and meaningful PvP please, I mean it happens anyway & the game does it really well, may as well motivate people to learn to do more than just run ;)
 
I think it's more about having a viable role that the T-7 is actually good at, other than being a stepping stone between a T-6 and a Python.

As I said that's one reason, there are others that have been discussed and put forward many time but I'm not going back and linking to all the threads, that's what the search button is for. Back engineering the T7 for all players that have already purchased one is a bizarre idea!
 

Deleted member 182079

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The T-7 is a LOT cheaper than a Python (as is the basic hull of the Clipper), being large pad only is part of why they are cheaper.

The T-7 is excellent on yaw, making interdictions easier to avoid (certainly compared to the T-9), it is an excellent introduction to the heat mechanic too, teaching a player the importance of managing heat that can be useful (not so much now). Being a stepping stone ship is fine too, I remember buying one when I found a lucrative & safe A-B run early on, and it paying for itself & getting me into a bigger ship much more quickly than my (at the time only other hauler) AspX.

The Clipper could use an extra C5 optional slot for sure though, it is fast & pretty tough but the shields really have to go in the C7 slot & that kills it's versatility. Guns on sponsons are a cool sci-fi trope, the Clipper is a lesson in why grouping is important ;)


Oh and meaningful PvP please, I mean it happens anyway & the game does it really well, may as well motivate people to learn to do more than just run ;)
The T7 is useless for regular combat though, unlike the Python. Or indeed for mining (I tried). So making it a medium pad ship would give it some redeeming qualities beyond price and yaw. I'd certainly fly it over a Python purely from a RP perspective - because, again unlike the Python, it actually looks like a cargo vessel. And while I found a role for my T7 previously (rescue missions and salvaging at damaged stations) because it's a large pad ship, doing this in Open where there's only one large pad on the rescue ship is a PITA.
 
Frontier, i beg of you, please. Move the guns in the clipper, to the nose, or the underside of the nose, please. You guys have already screwed it because its not a medium ship. At least let it do SOMETHING good. Please frontier.
I'm all for more Love for the clipper. It needs a fighter bay too while your at it. ;)
 
The weekly Begbie

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Deleted member 110222

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Reduce the height of the Type 7 while they are at it, let it fit on a medium pad where it BELONGS.

Edit: I would instead give a massive buff to the shield coefficient of the Clipper. I mean, the Courier and the Cutter are shield beasts with widespread hardpoints, I think the Clipper should fall in line. Fast, high shield, terrible weapon convergence for all 3 Imperial ships (nobody cares about the iEagle).
People have been asking for this for years.

I think it is time you get the message: It is not happening. That thing was not made large by accident.

Sorry, but it really do be like that.
 

Deleted member 110222

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No ship has ever had a hardpoint shift, unless you count sidegrade ships.

OP, this is almost certainly never going to happen. There's zero basis for it and frankly, I don't think redesigning ships like this is even close to being on the table.
 
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