You could upload to the Space Sim Central Whertz,
http://www.spacesimcentral.com/portal.php
They even have a FFE3D section. Networking? A multiplayer FFE3D?? What are you up to Whertz?
Thanks Geraldine, I will probably upload it there.
I've been thinking about multiplayer FFE since first creating BUFFET, and now I understand a lot more about FFE's memory area,
maybe it is possible. As for FFED3D, it wouldn't matter what version you use, even JJFFE would work as I never change anything in the program, BUFFET only ever manipulates the memory area of FFE.
I've not attempted anything by the way, I'm just thinking at the moment. Here's what I'm thinking:
Set up a server for people to connect to using BUFFET.
Transmit user's ship data and position to the server.
Send connected users' ship data to other users on the network.
BUFFET can inject a ship into FFE's object array and move it with data sent from the server.
Realistically this would be quite a big project, and it wouldn't be perfect. For a start, everyone would have to have the exact same time and date in FFE, the server would need to send the correct time and date to everyone and BUFFET would have to set the time and date for each user's FFE so planets and starports would be in the same place for everyone.
But, I'm also thinking of something else. This would be easier and definately possible. How about we just populate the galaxy with real people? I remember a long time ago playing Noctis and someone made a utility to track people across the galaxy. I could have BUFFET send people's location in the galaxy to a server, and you would see who is in your system on BUFFET's ship list (which is already in the new version). No point really, just to see who is in the same system as you. You could even chat and follow people around the galaxy.
There is one more thing I'm working on in BUFFET, but you will have to wait...