There's a question about the Thargoid's motives?

The way it's being played, the Thargoids are being treated as a new phenomenon. Is this what's going on? If so, OK, but if we are keeping with the 'lore' it ought to be no surprise that they want us gone, and the story that is unfolding should reflect that. Thargoids are terrifying because they want us gone and they can hijack witchspace. Anyone who remembers the old witchspace encounters remembers that they were faster and deadlier than normal combat (because in witchspace the old beeb rendered fewer stars) and it was just something to be feared.

We shouldn't be trying to figure out the Thargoids now. They are just absolute baddies, like the Borg (recall that the Borg were baddies, because they were so different to us, but honestly, short of absorbing unwilling civilizations, were they so bad? They just thought they were the best, so who wouldn't want to be part of that?

And the Thargoids can somehow make combat more frantic. This was achieved in the early days by upping the framerate by dropping the amount of spacedust in witchspace. I guess people wouldn't stand for such an obvious mechanic now, but honestly, they'd be terrifying if they were only a tiny bit quicker than the usual baddies.
 

Jenner

I wish I was English like my hero Tj.
Whatever their motives they've been destroying human ship.... they are a threat and will be dealt with as such.

;)
 
Thargoids have been destroying select human ships, yes. Far from all they encounter, as they just scan most they encounter and then jump out. Why they do this? We don't know yet, but I hope we'll find out more about this soon.
 
I'm not as concerned that the lore matches the old games as I am that the current lore, when take as a whole, makes sense. Many people are starting threads like this without trying to understand the current lore in the first place.
 
The notion of Alien Motivations is somewhat addressed in the very subject: "Alien".
Thargoids are not human. Attempting to humanize them by ascribing human notions to their motivations demeans the "alien" factor.

This has always long been something of a bane to Sci-Fi - ascribing motivations to alien races and keeping aliens really feeling "alien".
But this is also something very difficult for humans to do - to think and act in truly "alien" ways, save, perhaps, for those with prescriptions for strong psychoactive pharmaceuticals.

It is entirely likely we will never know or understand Thargoid motivations - at least, I'm rather hopeful we never understand their motives - once we do, they cease to be "alien" to us.
 
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