...says the un-shielded Mostly Harmless Viper as he begins to interdict my Cutter.
Seriously?
Any NPCs spawned from a "Hostile ships may be set..." mission need to scale better with the players rank/ship.
The current ranking of missions needs an overhaul. Even just "Below Level/On Level/Above Level" with scaled difficulty and rewards would be better.
High Level missions should be hard. There should be wings of NPCs coming after you. Get pulled out of super-cruise and seconds later you are surrounded and have to decide to run or not.
Seriously?
Any NPCs spawned from a "Hostile ships may be set..." mission need to scale better with the players rank/ship.
The current ranking of missions needs an overhaul. Even just "Below Level/On Level/Above Level" with scaled difficulty and rewards would be better.
High Level missions should be hard. There should be wings of NPCs coming after you. Get pulled out of super-cruise and seconds later you are surrounded and have to decide to run or not.