Thermal resistance

I have been reading up on shield thermal resistance and armor thermal resistance. I have the impression this only effects thermal weapon strikes. I was looking for something that can increase my Asp Explorer's resistance to heat from stars. I do have heat sinks but that is a limited comodity that must be restocked.

Is there any mod that increases resistance to heat from stars?
 
I have been reading up on shield thermal resistance and armor thermal resistance. I have the impression this only effects thermal weapon strikes. I was looking for something that can increase my Asp Explorer's resistance to heat from stars. I do have heat sinks but that is a limited comodity that must be restocked.

Is there any mod that increases resistance to heat from stars?

I'm pretty sure that has nothing to do with shield/armor resistance. You want power plant / FSD heat efficiency as low as possible. There may be other factors.
 
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I have been reading up on shield thermal resistance and armor thermal resistance. I have the impression this only effects thermal weapon strikes. I was looking for something that can increase my Asp Explorer's resistance to heat from stars. I do have heat sinks but that is a limited comodity that must be restocked.

Is there any mod that increases resistance to heat from stars?
Nothing directly, no. Your best bet is to make your power plant's heat efficiency value low (low emissions mod), and try to make your ship use as little power as possible. This will lower your idle heat load, and give you a little more "room" for heat from the star.
 
Can you provide your exploration build?
Asp run pretty cool, so the usual suspect is the power plant.
For exploration, largest fuel scoop you can afford, + lowest A grade power plant = fast refuel, lower heat.
 
Nothing directly, no. Your best bet is to make your power plant's heat efficiency value low (low emissions mod), and try to make your ship use as little power as possible. This will lower your idle heat load, and give you a little more "room" for heat from the star.

Sometimes this process seems mysterious to me like why my T10 can soak up massive levels of fuel from a star all day long and not crack 60% heat level.:S
 
All the above advices are good. If you are out exploring you can also turn off non esential modules for more heat efficiency while you are in supercruise (shields, SRV, AFM, distributor, etc)

Post your build so you can get more in detail advice.
 
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And it almost goes without saying that fitting the biggest and highest rated fuel scoop you can afford will decimate your ships time to refuel in the corona and thus the ships exposure to the star's heat. Another thing that can help alot with fuel scooping is knowing what the colours of the stars mean in relation to their heat, as a general rule white or blue stars are hotter than yellow/orange stars, have a look at this link to see what I'm prattling on about:
http://elite-dangerous.wikia.com/wiki/Stars
 
One thing you migh like to keep an eye on. I like to be able to boost so I give up some jump to be able to "punch it" when heading too fast belly first into a high gravity surface. Just one of my silly needs.
 
Since everybody's posting builds, here's my 15mil DBX with 57ly jump range:
FNS River Tam

There's ways to make it even lighter and more heat efficient but this is good enough for me.
 
Sometimes this process seems mysterious to me like why my T10 can soak up massive levels of fuel from a star all day long and not crack 60% heat level.:S

Well, with max power plants they both start out at the same heat efficiency.

So it's down to mods and/or how much power you are actually using.

Try turning off things you don't need. SRV hangers for example, can remain off until you are out a planet, ready to drive out in one.
 
Well, with max power plants they both start out at the same heat efficiency.

So it's down to mods and/or how much power you are actually using.

Try turning off things you don't need. SRV hangers for example, can remain off until you are out a planet, ready to drive out in one.
Different ships are able to tolerate heat differently. See the relevant link in my sig for details.
 
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