The whole thermal mechanic is really hard to comprehend because like most modules in this game we lack vital information about the whole ships thermal signature.
What we need :
- A dedicated screen telling our ships current thermal signature with open vents and in silent running.
- New modules like isolation plating for the hull (very heavy) or internal heat buffer that would take up slots >>> More possibilities to specialize a smuggler vessel
- New type of utility mount : Active sonar to track thermal signature. We might need new UI and gameplay for this one :/
The way it would work :
- Ships sensor rating would not only influence the range but also the sensibility.
- When a ship manages to go below the sensors threshold it disappears from the sensor completely or intermittently.
- The hidden ship NEEDS to know that it is hidden. Probably a bit gamey but sill as a gameplay mechanic I don't see any other non frustrating way.
- When the other ship spins up it's active Sonar the hidden ships would be notified by the ships voice "Active sonar detected !" and the hunt would begin !
- Visual identifying of ships would still work of course and this would give meaning to slow thrust and black paint jobs !
What do you guys think ?!
What we need :
- A dedicated screen telling our ships current thermal signature with open vents and in silent running.
- New modules like isolation plating for the hull (very heavy) or internal heat buffer that would take up slots >>> More possibilities to specialize a smuggler vessel
- New type of utility mount : Active sonar to track thermal signature. We might need new UI and gameplay for this one :/
The way it would work :
- Ships sensor rating would not only influence the range but also the sensibility.
- When a ship manages to go below the sensors threshold it disappears from the sensor completely or intermittently.
- The hidden ship NEEDS to know that it is hidden. Probably a bit gamey but sill as a gameplay mechanic I don't see any other non frustrating way.
- When the other ship spins up it's active Sonar the hidden ships would be notified by the ships voice "Active sonar detected !" and the hunt would begin !
- Visual identifying of ships would still work of course and this would give meaning to slow thrust and black paint jobs !
What do you guys think ?!
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