Back before horizons, we had a oddity of the BGS having orbital stations doing their thing, be it mining/refinery/aggriculture, because of the planet they orbit.
The players didn't have access to those surface ports, only the orbital ports,but the BGS did.
When Horizons came online, we got to see a number of those planetary installations.
But those with an atmosphere just had "imagined" planetary ports and infrastructure for the BGS to play with to keep the orbital ports stocked with good from the surface.
With trailblazers colonisation we are now getting to see more of how this process has been designed.
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The issue being is that we can not colonize planets with thick atmosphere as we can not land there (yet).
So is the solution: we stick to the previous convention of the BGS creates imaginary facilities built from handwavium and necessity on the planet which is stocking up the orbital station, even though we have not supplied materials for construction for those facilities or even chosen to construct them (because we physically can not do that....yet?)
What happens when we finally do have access to the planets with thicker atmospheres, 3 options
Could this fuzzy handling of colonising thicker atmospheres be a hint of a feature (thicker atmospheres) coming in the near-by future (Q4) when such colonisation actioning become more concrete
The players didn't have access to those surface ports, only the orbital ports,but the BGS did.
When Horizons came online, we got to see a number of those planetary installations.
But those with an atmosphere just had "imagined" planetary ports and infrastructure for the BGS to play with to keep the orbital ports stocked with good from the surface.
With trailblazers colonisation we are now getting to see more of how this process has been designed.
Elite Dangerous | Trailblazers Update 3 - Wednesday April 30
Greetings Commanders, We will be releasing The Trailblazers Update 3 on Wednesday April 30. This update features a number of improvements to Colonisation economies and Powerplay merits, alongside a range of other fixes and improvements. Release Schedule (All times in UTC) 5AM - Servers...
- Links will now automatically be created between completed constructions within systems. Links enable supporting facilities to supply a proportion of their economy to ports across the entire system, increasing the supply, demand and types of commodities available and altering shipyard and outfitting stock.
- All constructions are divided into two types for the purpose of creating links: Ports and Supporting Facilities
- Ports includes Outposts, Coriolis/Orbis/Ocellus Stations, Asteroid bases, Planetary Ports and Planetary Port Outposts
- Supporting Facilities includes Settlements, Installations and Hubs
- Two types of link are available: Strong and Weak. A strong link provides a higher economic boost than a weak link
- Strong links are created between a port and any facility located on or around the same local planetary body. They may also be created between ports if there are multiple of this type on or around the same body
- Additionally, strong links are subject to boosts or decreases in economic supply performance by the characteristics of the host system or body. Weak links are unaffected by this mechanic. Potential boosts/decreases are listed below:
- Agriculture economy:
- Boosted by:
- Orbiting an Earth like world
- On or orbiting a terraformable body
- On or orbiting a body with organics
The issue being is that we can not colonize planets with thick atmosphere as we can not land there (yet).
So is the solution: we stick to the previous convention of the BGS creates imaginary facilities built from handwavium and necessity on the planet which is stocking up the orbital station, even though we have not supplied materials for construction for those facilities or even chosen to construct them (because we physically can not do that....yet?)
What happens when we finally do have access to the planets with thicker atmospheres, 3 options
- kill off that strong link interaction when the surface is accessible because the imaginary surface facilities disappear in our colonised systems because we never built them.
- The strong link will generate an actual physical bonus planetary port for free on the planets with thicker atmospheres, one we did not choose to build or choose its location
- The strong link be maintained as a stacking bonus, boosting the numbers between the orbital and any new ports we build.
Could this fuzzy handling of colonising thicker atmospheres be a hint of a feature (thicker atmospheres) coming in the near-by future (Q4) when such colonisation actioning become more concrete
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