Things id like to personally see implemented

I'd like to start with things that would be fun and interesting for current ingame creatures.

Herding behaviour
-certain species would stay in a more group/herd/pride/troop formation when moving.
[Say you have multiple connected enclosures for zebra/gazelle <any other herding animal> if the "herd/pack/pride leader" ( perk given the the biggest/healthiest animals in the group) move one area to the next, the rest of the animals would follow suit, at their own casual pace, but noticable enough the behaviour shows.
With wolves and other single breeding pair animals it would be the breeding pair that is already deemed leaders. And the pack would be more likely to follow them into a different area if they moved.
If either are in a single enclosure/close enough proximity to leaders. Other animals will resume natural singular animal behaviours, the herd mentality would only kick in if the leaders get a certain distance away from the rest. [Think of it like a circle around the leaders, whom ever is in it is close enough once out is too far, this circle would be large enough to let animals stray away a decent distance, as well as can be broken if they have a need that requires urgent care [thirsty/hungry/stressed]

Egg layers create nests, lay eggs!
-eggs have hatching time/period/health(?)
-parental units would briefly display different natural behaviours while eggs are in play
[For example] ostriches would breed, the male would create a nest somewhere [or have an item/nest creation tool to have it prebuilt] then it would fill with eggs from the females, and they already have it implemented that the chicks follow their father, so it wouldnt be much of a stretch to add in these kind of system. Male would simply check on the eggs at certain hatching percents, maybe even add an egg rotation animation. Then proceed as usual once they hatch. Could add a temperature requirement but ~ eh, just having nesting at first would be fine by me.
Crocs would dig a small burrow or use a man made one for a nest and would notice that the burrow had been covered with leaves/dirt, mother would later display carrying young out for the first time once they hatch and riding on her back to a certain growth stage. Otherwise independent as usual.

This idea spawned from remembering ZT 1 & 2 , I believe both do this.

Nursing, teaching, watching babies learn to do things by watching their parent do them [since they follow them most the time anyway]
[For example] lion cubs learning to stalk (watching mother stalk and attack zebra enrichment) they would be more inclined to try the same tactic on each other or other enrichment items.
Or elephants spraying water [when near water, would be triggered after drinking or while playing in the water] the baby would attempt to also shower themself with water in the same manner, but a bit more unrefined in their delivery as they are learning.


This next section will be dedicated to things I'd like to personally see brought to the game animal wise. [Existing and extinct/prehistoric included~ you may discuss back your opinions, but these are simply what I'd personally pay to have in my zoo. ♡]

Being a lover of ZT bluefang franchiese and also animals in general [and yes I already have JW:E + all DLC for both JW:E and PZ games]

Land mammals:
clouded leopard
Margay
Foxes [any kind honestly]
Ocelots
Mountain lion
Coyote
Meerkat
Honey/badgers
Wolverine
Spectacled bear
Spanish/Eurasian lynx
Markhor
Hartebeest
Rhinos [variety]
Gerenuk
Moose


More Semi Aquatics : penguins , seals, otters... ect [variety of each species, rock hopper, emperor ~ spotted, fur, leopard~ sea, river, giant]
Fully aquatic: dolphins, porpoises, sharks, maybe even whales. [I know this may never happen but doesnt hurt to throw it out, it's a game~ not ethical practice in real life, but this could teach us more about the topic in a fun and educational way.]

I'd like to refer to ZT2 extinction pack and a few from ZT dinosaur digs mainly for more realistic expectations of possibilities that could fit in more with zoo theme but add a bit of excitement to it. [Avoided scaly dinosaurs for this one since.. yeah]

American mastodon
Quagga
Blue buck
Auroch
Saber-toothed cat
Cave lion
Bush-antlered deer
Deinosuchus
Diprodon
Dodo
Dwarf scillian elephant
Elephant bird
Giant camel
Giant ground slot
Giant warthog
Gigantopithicus
Short faced bear
Sivatherium
Thylacine
Warrah
Wooly rhino
Macrauchenia
Giant tortoise
Wooly mammoth

Though I'm pretty sure it wont happen, but regardless id love to see dinosaurs in here to see more natural behaviours exhibited [compared to JW:E] I'd like to be able to terraform them dens and waterfalls leading to rivers, see them breed and raise their young. And high quality skins and textures that look more real life. I dont want Jurasic park looking dinosaurs. Yes I want Raptors and stegos, but I dont want replicas that would refer to JP/JW/:E. Attempting to avoid any legalities that may come with the territory becuase of JW:E being from the same company.
ZT did a good job finding dinos that weren't often used ~ or at least made them look more distinct compared to other franchises with some of them
Herras
Plateos
Camptos
Caudipteryx
Plesiosaurs
Lambeosuarus
Iguanodon
Styracosaurus

Are their noticable less known species they included compared to these much more known and common ones

T rex
Veloci
Spinosaurus
Anky
Trike
Galli
Stego
Allo
Apato
Compy
 
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