Things that would improve the lagoons alot

Breaching animations for all aquatics

A jumping animation for ictyosaurus like dolphins do

Placeable rocks with different shapes and sizes

Social animations for mosasaurus and tylosaurus

Aquactics being able to destroy the viewing platforms if they are unconfortable

Coral and kelp brush

A boat or a submarine tour (aviaries and the dinosaur enclosures have two type of tours, so why not lagoons too)

And a underwater viewing tunnel attraction.
 
One more idea is to have other options for feeders. It would be nice to have swimming sharks, or squid, or some other living food swim around in the lagoons. I thought jelly fish would work and could have bioluminesence.

@Paleoguy My research records said that Archelon feed on jellyfish and squid.

I am with you for the alternative prey in the marine feeder, not the shark one that feeds Mosasaurus like in the film Jurassic World.
 
I posted some Ideas for 2-5 Seater submarines in this thread ,... just take a Look ;).
Some more Animations like Surface Breath Animation for all Marine Reptiles and Jumping like Dolphines for Ichthyosaurs or like humpback whales for shonisaurus, kronosaurus, Mosasaurus and Thylosaurus would look cool and give them more apeal.
The Breakout animation could start some times for fun, not only if the animals are angry f.e.

https://forums.frontier.co.uk/threads/5-terrors-of-the-sea-dlc.619050/
 
Some more ideas for lagoons.

1. Use current lagoon decorations on land.
2. Terrain brush for lagoons.
3. Being able to change the water color and visibility.
4. Large rocks in the lagoon like on land.
5. More options for live feeders. Animals besides fish (Tuna) Maybe Jellyfish.
6. Using classic walls as an option for the lagoon walls. Or make natural looking lagoons. Rocks all around the structure could be clipped.
 
Source: https://www.youtube.com/watch?v=kBY0JjiP_2s


With the release of the Prehistoric Marine Species Pack for Jurassic World Evolution 2 many people have been complaining why this new update did not address any of the problems with our lagoons. A new theory has emerged saying how we could recieve a Second Aquatic DLC for Jurassic World Evolution 2 and it could actually fix Jurassic World Evolution 2's BIGGEST Problem.
 
If they made a kelp forest for the intro to the game, it should be easier to add that to the actual game.
1693533605124.png
 
Breaching animations for all aquatics

A jumping animation for ictyosaurus like dolphins do

Placeable rocks with different shapes and sizes

Social animations for mosasaurus and tylosaurus

Aquactics being able to destroy the viewing platforms if they are unconfortable

Coral and kelp brush

A boat or a submarine tour (aviaries and the dinosaur enclosures have two type of tours, so why not lagoons too)

And a underwater viewing tunnel attraction.
We also need to have the Viewing Galleries be raise/lowered automatically.
 
1.) Just a few new additional "Skins" for the Lagoon Plattforms ( Other shapes, other Rockcoloures, natural looking version without Metallframe....)
2.) Just a few new additional "Skins" for the Underwaterdomes and Aviarydomes ( without this view restricting Railings :rolleyes:)
3.) Just a new additional JP - Skins for the Monorail , so that we could use it in JP timeline !
4.) The Option to make the Pillars of the Monorail manually lower or higher........that way we could let it even dive in and out of the lagoons !
5. ) Finally the inside fpv view option for the Monorail !!! ....hey even helis have this now in cinematic mode !
 
Some more ideas for lagoons.

1. Use current lagoon decorations on land.
2. Terrain brush for lagoons.
3. Being able to change the water color and visibility.
4. Large rocks in the lagoon like on land.
5. More options for live feeders. Animals besides fish (Tuna) Maybe Jellyfish.
6. Using classic walls as an option for the lagoon walls. Or make natural looking lagoons. Rocks all around the structure could be clipped.
The spotlights should definetly be something that needs to be added on land. We should get that for hard to see corners in the night.
 
Source: https://www.youtube.com/watch?v=kBY0JjiP_2s


With the release of the Prehistoric Marine Species Pack for Jurassic World Evolution 2 many people have been complaining why this new update did not address any of the problems with our lagoons. A new theory has emerged saying how we could recieve a Second Aquatic DLC for Jurassic World Evolution 2 and it could actually fix Jurassic World Evolution 2's BIGGEST Problem.
I think all expansion packs are going to be designed to add stuff themed around the overall Jurassic continuity with Campaign games that fit within, and not have any Challenge games or Sandbox exclusive stuff as they've never done that before and there's no reason for me to believe they will do that. Based on how do all their DLCs across all their games, I believe the Prehistoric Marine Species Pack will be the only lagoon themed PDLC ever and that features you can do, and quality of life stuff you can see, will be free major update content, the former as long as they're not limited to PDLC exclusive stuff.
Coral and kelp brush
2. Terrain brush for lagoons.
Sorry to say, but I don't believe there will be any kind of lagoon bottom terrain editing of any kind. Because of something I noticed absolutely nobody who talks about JWE2's lagoons knows about.
20231014153304_1.jpg
This you see here is not terrain whatsoever. It's some kind of specialized model. Think of it as the aviary domes which are models, but upside down. The only lagoon which allows you to see both terrain and the lagoon floor model is the San Marie Bay's natural lagoon.
20231014153332_1.jpg

Right: Terrain, Left: Model​
What makes it specialized is that it acts like it is terrain for lagoon decorations in the water, while it doesn't for land-based objects, as you see below. There was even a mod video by BestInSlot who edited the terrain of the lagoon, and it looked exactly like the terrain it was placed over, rather than the actual bottom of the lagoon you would always see. So, I don't know if they will ever do terrain brushes of any kind for the lagoon bottoms that, except for much of the natural lagoon in one map, are just unique models.
20231014153400_1.jpg
20231014153418_1.jpg
 
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I think all expansion packs are going to be designed to add stuff themed around the overall Jurassic continuity with Campaign games that fit within, and not have any Challenge games or Sandbox exclusive stuff as they've never done that before and there's no reason for me to believe they will do that. Based on how do all their DLCs across all their games, I believe the Prehistoric Marine Species Pack will be the only lagoon themed PDLC ever and that features you can do, and quality of life stuff you can see, will be free major update content, the former as long as they're not limited to PDLC exclusive stuff.


Sorry to say, but I don't believe there will be any kind of lagoon bottom terrain editing of any kind. Because of something I noticed absolutely nobody who talks about JWE2's lagoons knows about.
This you see here is not terrain whatsoever. It's some kind of specialized model. Think of it as the aviary domes which are models, but upside down. The only lagoon which allows you to see both terrain and the lagoon floor model is the San Marie Bay's natural lagoon.
View attachment 370538
Right: Terrain, Left: Model​
What makes it specialized is that it acts like it is terrain for lagoon decorations in the water, while it doesn't for land-based objects, as you see below. There was even a mod video by BestInSlot who edited the terrain of the lagoon, and it looked exactly like the terrain it was placed over, rather than the actual bottom of the lagoon you would always see. So, I don't know if they will ever do terrain brushes of any kind for the lagoon bottoms that, except for much of the natural lagoon in one map, are just unique models.
We can put many objects in the lagoons and some of them are huge ....like ...
1. Pillars of the Monorail
2. Lagoon underwaterdome
3. Pillar of the Sharkfeeder
4. Rockplattform with big pillar and some plants.


So kelp as Placeable Object and big Rocks of the size of this other "BIG Objects" would in fact be no Problem to Do, if Frontier is willing to give us more Deco-objects for the Lagoons !

We wouldn´t need "Brushtools, but more of the BIG Deco objects.
The Natural Lagoon has even flat shores where later on some creatures like Archelon and Nothosaurus could go on land some time.
This Natural Lagoon has some nice rocktextures for the Lagoonwalls that look much better than the normal Lagoonwalls !
We would need tha obtion to build some parts of a 4-6 Ringlagoon to be with natural textures !
 
A jumping animation for ictyosaurus like dolphins do
Ichthyosaurs can't jump like dolphins do... the shape of the tail fluke is all wrong; they'd be more like swordfish...

Aquactics being able to destroy the viewing platforms if they are unconfortable
Damaging it beyond safe use, such as causing the windows to crack and leak, might be doable... but totally destroying it and causing it to flood? Likely impossible...

And a underwater viewing tunnel attraction.
I always imagined something like this would function like an above ground path system... which itself would function like our vehicle rides; put down an entrance, then build a path until you complete a full circuit. An above ground path to underwater tunnel connector building would be cool if doable...
 
Aquactics being able to destroy the viewing platforms if they are unconfortable
This is one I really would like to see the most. Marine reptiles could not escape, it is practically impossible. Being able to smash certain lagoon attractions, the only means for guests to view the marine animals would be just as bad since you could lose thousands in park appeal until you get the attractions fixed. It would be a nice risk balance when it comes to housing dangerous marine creatures, and destroyed attractions could also be considered a threat to guests which would also lower your park appeal further.
 
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