Hey guys and gals I need some help here. I've been trying to decide whether to buy this game or not and there are some things I can't seem to find online(pardon me if there's a lot). Like are the expansions going to be free like EVE or do you have to pay for them all like the DLC system for most games. And is there a planned features area where I can see what they want to do with the game, like planet landing, fps combat, etc? Is it going to have a monthly fee or is it just one time payment then you're good to go? Also with it having 400 billion systems are they going to get a bit repetitive since they have to be randomly generated? Are there going to be more ships in the game with more interesting designs than just variations on a box or rectangle with thrusters? Can we pilot "capital" ship sized ships? Are all the stations in the game a cylinder with a slot entrance or is there some variety in that mix? And probably the biggest question I have is how much of a pain in the ass in piloting? I've already backed SC for example but I don't play it much because the piloting is a gigantic pain in the ass for me. I like realism but to an extent where I can still have fun. I guess the easiest definition would be kinda like warthunder if you're going for the ship following the cursor, kind of an arcade style I guess.
I am a long-term backer and can help with some things, other people probably also have some great information:
It's not clear to me what features there will be, just yesterday FD dropped a newsletter saying they are going live with less features and also removing one feature: offline play.
The 400bn systems matter. Well, in beta I had seen pretty much all permutations of a system in one day so I feel quite bored already. This is beta however, maybe there is more planned, but it feels like possibly not because the release feels quite rushed to some of us here.
Supposedly there will never be an online sub
Big expansions will definitely require you to pay, such as planetary landing
There are going to be quite a few ships and I personally think all the ship designs are very good with a lot of variety
There are a handful of different space station types in beta, it gets pretty repetitive. Again, I cannot say what will be in release, we hope for a lot more
Piloting is very easy IMO. Even my 7 yr old nephew was able to dock on his third attempt, I think the game strikes a good balance but it really is more on the arcade side of things than the true sim-side. It's good however, combat is generally fun but the enemy AI needs some sorting. If you have an Oculus like I do, then combat is a lot of fun, despite the AI
So, that's the good\mediocre. The bad is that to date network play is awful. it's unstable, inconsistent, there are no real tools to speak of to team up, comms in the game is really weak. I do not understand how FD can sort this for go-live and it's the major fly in the ointment.
My advice to you would be to wait for formal release on 16th December and read a lot of reviews and watch playthroughs. Even though I have backed this game in Kickstarter I find it highly questionable that it can be ready for release, and if you read the forum you will see I am not alone. Generally people are hoping there is significant increase in quality for the go-live.
Maybe it will all be sorted on release - we all hope so - but the only way you can be sure of that is to wait for the actual release and that is my honest advice to you. Do a lot of homework on this game and do no pre-order.
This game is not the dead-cert we all once thought it was and I want you to be careful with your money.