Ships Thinking of a Vulture

So after reading everyone's thoughts... Here's the new build I came up with that I could technically fly immediately.

http://www.edshipyard.com/#/L=70N,5DS5DS3wo0__0-80-8,2-6Q8I6k5U6a725A,7Re9sK7dg4wE

I'd get the 2b shield cell bank as it offers more recharge overall, but in smaller chunks. If you can, get the 5d shield, a lot more protection.

Also do you really need the frame shift drive interdictor? If that is your style of play then maybe get a smaller one. I use a 1a, it is expensive but works. You could get a 2 and use the 4 slot for a bigger shield cell.
 
With 8m cr this is what I would recommend

[Vulture]
L: 3E/G Pulse Laser
L: 3E/G Pulse Laser
U: 0C Kill Warrant Scanner
U: 0I Chaff Launcher
U: 0B Shield Booster
U: 0B Shield Booster

BH: 1I Lightweight Alloy
RB: 4B Power Plant
TM: 5C Thrusters
FH: 4C Frame Shift Drive
EC: 3A Life Support
PC: 4A Power Distributor
SS: 4D Sensors
FS: 3C Fuel Tank (Capacity: 8)

5: 5D Shield Generator
4: 4B Shield Cell Bank
2: 2C Frame Shift Drive Interdictor
1: 1A Fuel Scoop
---
Shield: 422.35 MJ
Power : 11.58 MW retracted (81%)
14.22 MW deployed (99%)
14.30 MW available
Cargo : 0 T
Fuel : 8 T
Mass : 338.1 T empty
346.1 T full
Range : 11.15 LY unladen
11.15 LY laden
Price : 8,016,056 CR
Re-Buy: 400,803 CR @ 95% insurance


http://www.edshipyard.com/#/L=70N,5TP5TP3wU01Q0_q0_q,2-6a8I6k4s6Q6u5A,7TC7gy9qc4wE
 
Also head to the systems controlled by Li Yong Rui - all the ships and fittings are 15% off. Search for Lembava system it's a hi tech and should have Vultures in stock. The is another Hi tech nearby so you could try there. Good luck CMDR
 
Also head to the systems controlled by Li Yong Rui - all the ships and fittings are 15% off. Search for Lembava system it's a hi tech and should have Vultures in stock. The is another Hi tech nearby so you could try there. Good luck CMDR

Have they got a class 3 gimballed beam? Been searching for another one of those for ages! (well all morning, in between doing other stuff, ok, i looked in a couple of systems and then got bored)
 
Have they got a class 3 gimballed beam? Been searching for another one of those for ages! (well all morning, in between doing other stuff, ok, i looked in a couple of systems and then got bored)

Running one of them is ok on a Vulture along with a class 3 cannon but you don't have the juice to fire two of them for very long.
 
Running one of them is ok on a Vulture along with a class 3 cannon but you don't have the juice to fire two of them for very long.

It's for my python. I have a fixed beam and the rest cannons. Great for the big stuff, but you would not believe how long it took me to get an elite diamondback scout!!!
 
So as it turns out that Lembava and Pikum do not have Vultures available but they do have some of the components I need. I'm going to be trading in the area and continue looking for a Vulture.
 
Have they got a class 3 gimballed beam? Been searching for another one of those for ages! (well all morning, in between doing other stuff, ok, i looked in a couple of systems and then got bored)

I got a C3 Gimballed Beam laser at Aasgananu - should still have some in stock.

Not sure how far you are from there, but should be no probs in a Python.

Edit: C3 G Beams also at BD+28 413 - I also found some C3 G Bursts somewhere nearby, because I tried them in my FDL which is stored here. Might have been at Diaguandri (Hi Tech).
 
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So I'm fairly competent in combat and enjoyed obliterating pirates in a kitted out Viper but after getting an Asp(my current ship) I was think of changing into a Vulture sometime down the road. I made a load out but I'm not certain how valid it is for hunting NPC's (I play Solo because I'm not certain if I can interact with Open).

The cost is low as I was planning the load out based on my current assets (11 million roughly).
http://www.edshipyard.com/#/L=70N,4zg7Pw0_g0_g0_g0_g,2-6k6k6k5U7_725A,7TM05U12G7cG4wE

Edit: This was also a quick build.

I love my Vulture. I bought a smaller ship, the DS, to jump further so I could meet with my son and play the game with him in the starter system, but it only makes me miss my Vulture all the more. As far as my weapon loadout, I went for the overkill, two C3 Fixed Beams, and they melt away smaller ships in literally a second to a few seconds. When you get to the Cobra, you will burn him out with one and a quarter full pushes to overload. Even melts away the larger ships, like a Fed Dropship and Python. With full shields, I generally knock out the shields and about 40% of the hull at least on the Fed Drop ship and with the Python, full shields and about 20% of the hull on my first full burn to overload.

The only issue is that you have to use power management to properly equip the ship, and need about 20 million to invest to equip it properly, roughly. I sacrificed the shields to B from A and the Thrusters from A to B for the C3 Beam Lasers fixed, since they are powerhogs (1.8 per) and they definitely increase your combat and flight ability in the game since placement is always key with fixed weapons. The hardpoint placement is so perfect though that even with Fixed, all you need to do is point and shoot. I did throw on a B or C booster to get my shields over 400MJ. But with two pipps on Systems and four pipps on weapons, I can take on a 3 wing crew of smaller ships, get blasted by the companions and barely lose a ring of shields before taking their entire crew out.

If you like to grind Bounties, there is no better bang for the buck for large and small ship kills than the Vulture. For smaller ships, and you are on a budget, go for the Diamondback Scout. With about 4 million you can equip it with top shelf modules including two A Boosters. It doesn't pack the punch of the Vulture, and it surely doesnt have the shield power of the Vuture, but it is devastatingly nimble with A4 Thrusters pushing close to twice its mass if you keep the weight down by choosing lighter modules and can pretty much take anything up to a Fed Dropship and Clipper on its own. Even can take a Python, if you are good at manuervering you ship, since you need to be sure that you are not placed anywhere within its line of fire on its gimbal weapons (i.e. perfectly behind it, or above and behind it). Over a period of an hour to an hour and a half I can grind out about 750k to 1 mil in Bounties in the DS, but with the Vulture, at a solid RES with large ships, I have hit 4 million over the course of an hour or two, and easily 2 million in an hour... give or take.

You cannot go wrong with the Vulture for Bounty Hunting, and everyone has their subjective recommendations with their build, but honestly, no matter how you build it so long as you are going with top shelf parts, whether you go for the best shields and thrusters for the Pulse Laser set up or do what I did and sacrifice a class or two down in thrusters and shields for the nuclear laser weapons (c3 beams) it will do the job. Everything else is just simply your preference.

I hope you enjoy it! I will leave you with this comment, I could easily afford an FDL or Python and equip it out well, but honestly, I love that darn little Vulture too much and those ships simply are not worth spending more than 10 times the cost of the Vulture and then spend another 5 times it cost in loadouts. I think that they are more for vanity than function, if you are talking about bounty hunting, not necessarily PvP, which I don't partake, or trading, which a Python can do both with a single build. Let me know what you think when you buy the Vulture, or the DS, whichever you go with if you consider the alternative I shared for the smaller investment. Remember though... Power management is absolutely key, you need to be between 105 and 108 percent on both to optomize your build, otherwise, your ship will not reach its full potential. At least that has been my experience, surely others may tell you different.
 
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Very good - that pretty well covers what I think about the Vulture as well, its just a great ship, especially when you take the time to optimize the power management.

I have really come to depend on my Vulture to get me out of trouble when I bite off a bit more than I should.

Cheers
 
I did end up trading my Asp in for a Vulture and while I had to trek through 34 jumps (From LHS 3447) to make it to Aulin (for parts), I got to experience what a pair of large Gimballed Pulse Lasers were capable of. Holy S***! Can't wait to take a few bounties. Also got to take on another Vulture. Yeah... I had my expectations going into the fight after submitting to his FSI but after he missed me so often I just targeted his Engines and he detonated shortly after suffering a drive failure.

This is what I ended up with before logging out last night: http://www.edshipyard.com/#/L=70N,5TP5TP3we0_g0_g,2-6Q8I6a5U6Q725A,7Pm9tu4xo
 
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Great work - killing another Vulture is not easy, but those big lasers would really help - I normally target the power plants of any ship larger than a Cobra, its the quickest way to get a kill IMO.

You have the best power plant I see, now you should be working towards that 5A Power Distributor, that will help keep you shields up, give you plenty of boost and allow you to use your lasers longer. After that, I would start looking at a better shield generator - then you will need to start aggressively managing your module priorities.

But hey its all fun and you will really start to see what this ship can do.
 
There is one thing I need and that's a better Sensor Suite. My optimal attack range is nearly point blank. It's the one thing I'm not so happy about Gimballed weapons.
 
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