This game

I have been here since premium beta, just as a disclaimer. I've seen people complaining a lot, and I've addressed them a lot, and I've made my own complaints. In particular, the 'vertical slice' thing was shown to be untrue on release, and I won't deny I was disappointed. But I was also disappointed the first time I sent a ticket in about thrusters, and it was a valid ticket (they keep going, even when they're not physically 'thrusting', with FA off), and they said they couldn't reproduce it, and I was sad, because it meant that they had different priorities to me.

I wanted to play Elite. I wanted it to be compatible with current physics, except for the necessary ftl shenanigans, but otherwise, faithful. I also had ethereal hopes about 'depth', such as the faces and voices in the X games (in fact, that was all my imagination supplied me).

I recently went to see 2001 in the pictures, as it was rereleased. Somebody told me that Kubrick never put in a scene where there was a thruster because he knew he couldn't make a thruster look right - so, you just never get to see them.

I'm not saying DBOBE is Kubrick, but I am saying that the X attempt at immersion with weird fish-people and stupid voices is probably exactly what Kubrick was talking about - Elite deals with this by adopting a text interaction with other people and with the world in general. When you think about this, how else could it be done, without acknowledging that it's a fictional crock of spit? That sorted out my attitude to X faces and voices.

They're attempting to provide the same room for imagination as the original Elite. While most are used to the current crop of interactive movies that most games are, this is an honourable motive, and I support it.

I love this game. It's what I wanted in 1984 (well, I was 4 then, but you get my meaning) - I want something I can believe in. The X games were totally unbelievable, not just for the fish people, but also the ridiculous systems with half-exploding planets and space-fog - seriously, space fog nearly saw my computer go through the window. Star Citizen is unbelievable for exactly the same reason. People come on here, talking about how they like 400 billion systems an all, but they'd rather have 20 handcrafted systems - well, they can bog off - they're missing the point.

I want to be convinced, as far as possible. I also place my total trust in FD to find the compromise. They're run by DBOBE, who has partial responsibility for the granddaddy of them all, and subsequently total responsibility for the more physical followups (though I JUST DON"T GET blue space).

I do not put any trust in the eejits on here who assume that we want an incremental change on some other preexisting game. Sod off, eh? They pushed the envelope in 1984, let's trust them to do it again.

TL;DR I honestly don't know, it was a ramble.
 
+1 loved the creative use of BOG OFF well rambled!

oh on the thruster point i found my joystick was giving a very slight signal when centred so i increased the dead spot just a hair and hey presto no more thrusters firing when not needed!
 
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I have thousands of hours in the X games and love every one of them, but i have to agree with you about their approach.
Even though they made you feel you were trapped in a series of gold fish bowls they made up for it with the shear scope and mod-ability.
I would never like to see Elite try to emulate what ES do, I've loved the more simulation ways of the Elite games since i first played them back in the 80's. They are two very different sub sets of the space game genre, and long may it remain so.
When i want to play a pure immersion space game i look to Elite, when i want to become a pan galactic, industrial mogul i play some X3 AP.
 
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gah that was basically it for me, i came to the game expecting a multiplayer X (or something like it anyway) i didn't play beta, i don't usually spoil games for myself, i watched some vids i had a basic idea, the thing that gets me is that take away the story, take away the crappy bits of X and you still have a deeper game, made 10 years ago, that is an issue but again, i've said my peace here you mentioned X, i put over 400hrs into X3:TC its more of a sandbox, sorry it just it, it gives you tools to make things. its not as pretty its 'crappier' than ED, but it has depth, trading is equally bland but is noticeably doing 'something' on the small scale, the combat isn't far removed, and the exploration dead ends at a certain point. with the always online the dedicated hive server (i'm guessing it a hive type thing) modding is out the question so it looks like i might have to fire up TC again this week maybe play both games side by side. I was tempted to impulse buy rebirth, i waited for some reviews, in the end what a failure, i'm not sure what its like now but, wow, all they had to do was incorperate what their community had done with mods and scripts into a newer updated engine and it could have been a master piece from day one. I like what i've played in elite so far, i didn't play the original elites they were before my time, although i think it has potential and it is a very smooth game to play it runs great on my A8 6600 which isn't a monster pc at all. in the end i'm not disappointed i'm just going to stay optimistic.
 
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