This Will Make You Feel Better About Grinding Faction Rep In Elite Dangerous

I play WoW Classic (I am not ashamed, I enjoy it)
And I started as a Human Priest (Humans are cool, Priests are uber cool)
Buuuuuuuuut ... I want to ride around on a nightsaber (a cool looking tiger) and if I started as a Nightelf, this would be no problem .... but it's like Captain Kirk climbing a mountain (why is he climbing a mountain?)
So .... here's the rep grind I have to go through to get a cool tiger in WoW Classic.

First, I start as Neutral with the Nightelves.
I have to earn ,3000 points to get to Friendly
Then I have to earn 6,000 points to get to Honoured
Then I have to earn 21,000 points to get Revered
Then I have to earn 1,000 points to get to Exalted.

THEN I have to be level 40 to get the riding skill .... that costs 20 gold (gold is hard to get in WoW Classic. Think of it like LTD mining in a Sidewinder and you want to get enough to buy a Fleet Carrier)
Then I need 80 gold to buy the mount.

So yeah, if you think Elite Dangerous is a grind, try playing WoW Classic.
 
People play MMOs to kill time and grind their lives away, in general. Elite is different. Of course there will also be folks who play it just to grind, but I imagine those are minority. It's huge, immersive sandbox, leaning to be realistic sci-fi. When game tells you to "blaze your own trail" and then you see hoops to jump, which is much akin to grind in some MMO, it breaks the fourth wall, at least for me, and some other folks it does.

Grind really has no place in this game.
 
I think the wow grind is once in a lifetime experience. If you miss the window of age and gaming experience for when you find it its not going to work out.

The problem with wow is the main reason for the stuff in the op was they (only) bill by the month. I think "making experiences generate one more month of sub" is a design requirement for so much content there.. admittedly they hid this convincingly for a quite a while.
 
Anyone here who's played SWG? Either before it shut down or one of the emulators? That game was something else, and it has a history with WoW too. The history involves WoW coming along and kicking it to the curb popularity wise.
 
Download an Auction House mod. Back in the day, vanilla WoW, I made 100's of thousands of gold on the AH, buy low, sell high on rare and epic items. Never needed to worry about gold again for 10+ years.
You can also use WoW as an example of how slow travel time is. It can take 30+ mins for a mountless char to get to a dungeon! And people complain ED travel times are slow! :D
I have a gnome priest :) Gnomes rule.
 
The problem isn't so much the actual grind, more the myopic singular vision players approach it with...

For example people grind for credits, then complain the game is "sssoooo grindy" because they have been shooting the same rock straight straight for four days in a row, yet there is a whole fircking galaxy of opportunities:
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...all of which pay something... albeit some significantly more than others. So why not mix it up a bit, blast asteroids for a bit, on the second mining run cash in the cargo, switch into something leggy or fighty, go on a "kylie tour" (1,000 Light Year = one K L Y = Kylie which is a shortish ranged exploration trip that takes a couple of hours) take in some sights, bank ten, twenty million in exploration data. Go meta on that and take some famous "explorer" to a beacon beside something worth seeing, or just go shoot ships in a CZ or one of the three flavours of RES. You'd still be banking tens of millions towards your carrier, just not as quickly as the guy who eggsploited to the max in the name of grindominous, and you'd also pick up new skills or at least hone existing ones and or see new sights along the way.

But no, players insist on pursuing min/maxing by headbutting the grind wall, and complaining about bad game design because of the grind.

This is not a holier than thou sermon, when I was a noob, in 2.0 era, where activities paid around an order of magnitude less than they do today on average, I was hell bent on getting combat clipper, I did my credit "grind" as mixture of ground assault missions, long range smuggling, bounty hunting. Later on when I made duke, some wingmates jedi mind tricked me to get fed rank as the corvette was the only ship with twin Class 4 "Huge" hardpoints, so I did. But for all I quickly got the rank, I didn't get have the credits for the ships, so, for a while I ended up sharing a most of the internals between my "big 3" ships. Even then I didn't grind the nuts off any given activity for the credits, over the course of any given week I'd do multiple things, like go trading in the cutter for a couple of days, park the cutter, sell the big core internals, load an iEagle or DBS and go zap some ground-targets, load the conda and by it it's big internals and go bounty hunting, sell those internals, load the clipper go combat patrol "undermining", load the vette, buy internals, go smash a CZ to oblivion, load an ASP and go to Robigo and do a couple of long range smuggling sortees. Doing this wide gamut of money making activities meant that gradually I built the big three in my collection, without sickening myself to any one activity, as it still felt like I was playing a game not stamping in shifts at a credits factory...

Same for ranks, imp rank came organically for my valiant efforts pro gloria imperii, accelerated by some targetted mission running in hotspots. So for example I hit up disney princesses territory as I heard that prismatic imperium had a large territory and a lot of varied mission types, so I'd go out in a conda missile cruiser with dumbfire missiles and a couple of SRV hangars on it, pew pew some fed bases and scan data terminals, pick up medical supplies on my way back and sell the medical supplies to mission givers. After a couple of laps of that circuit I had a little imperial system up my sleeve that aye handed out ground assault missions for a neighbouring system, do a mission baord full of them in an iEagle, then off to Gende do some bountyhunting there out to chujohimba/pancienses for some bulk "ABBA" trading (A--> B + B -->A trading with a backload, buy stuff at A to sell for proffit to B and buy stuff at B to sell at A) - to buff the credit balance and also slowly improve the rep. FED rank was a day in 17 Draconis with a chequebook, followed by a bit of time out in Exphiay's little mini fed bubble. I even roleplayed this a little, my time in Exphiay was a POW sentence to federal hard labour for my actions against the federation in Imperial service.

Pilots-Federation ranks? Combat Elite came as a result of my "military service", Trade Elite came later, but was RP'd as being an unintended consequence of my building my back story for undercover ops, exploration, I left my former powerplay focussed playergroup and used long range passenger missions to give me far out known pretty things to go fly towards, and RP'd this as a gap year.

Now, go and roleplay eggsploiting...
 
Download an Auction House mod. Back in the day, vanilla WoW, I made 100's of thousands of gold on the AH, buy low, sell high on rare and epic items. Never needed to worry about gold again for 10+ years.
You can also use WoW as an example of how slow travel time is. It can take 30+ mins for a mountless char to get to a dungeon! And people complain ED travel times are slow! :D
I have a gnome priest :) Gnomes rule.

I've never played it, but I wish I could get a gnome in this! Gnomes kick bottom!
 
I've never played it, but I wish I could get a gnome in this! Gnomes kick bottom!
Love to see a gnome rattling around in a T9 cockpit :D
I stopped playing the day ED Alpha dropped.
Keep thinking of picking it up again as I used to be a damn good raid healer.

Talking of grinds...Molten Core raid...6 hrs wasted because some clown keeps agroing mobs causing the whole raid to wipe...6 hours down the drain. I certainly don't miss MC raids!!!
Then a few months later you do down the boss...and someone else rolled a higher roll for the epic robe, or the robe didn't drop...back to square one. That was some serious grind right there!!!
 
But no, players insist on pursuing min/maxing by headbutting the grind wall, and complaining about bad game design because of the grind.
Pretty much bang on.
I want it all, and I want it now.
Thereby passing much excellent gameplay.
I have found a great deal of joy on my 'new' alt account with small/medium unengineered ships, particularly combat. Great stuff.

However, if you want top tier PvP...
Join a PvP squadron, let them help you with the grind. If that's your thing, they will. Having a maxed out FDL won't make you any good though.
@Slange Lands
This is someone who knows what I'm talking about.
 
Elite isn't grindly, its more that its an completely undirected sandbox, and every day a new noob comes to play without knowing they have to take personal responsibility of what they do there (i really don't think even the chumpiest noob is an idiot, its only a lack of knowing you have to).

But if you're really distressed about the memories of vanilla wow, or frustrated at the chumpiness of noobs, and the content creators who have stepped up to fill the gap frontier has left there...

Look at this, while still with grind, a more modern and civilized game like eso has nice comfortable options:

Source: https://www.youtube.com/watch?v=kRcyhMK-5ao


You can do last years profession, farm things, steal things.. the methods to farm gold are quite diverse.

If anything, elite could use a better reward structure. There's all this work and a massive nothing at the end of it. If all the mainstream kids could go "at least i got my mug" or something i think it would be easier to tail off the experience without a complaint.

PS. Dont knock antiquities. Once you get used to looting 5k from doing something it really takes the sting out. That's frontiers one and only design trick.
 
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