Thoughts about AI

So today I was at a USS, found a hauler with a small bounty on him and after scanning found he was worth 890cr bounty. Since it's a hauler I thought quick cash so why not. As a start shooting him his friend from same faction goes red. Now this is where it got interesting, I noticed he wasn't shooting at me, he had deployed hardpoints and started flying between us, I hit him get 400 bounty and only then he starts shooting back, I finish off the hauler and bug out.
Now it seems to me like he knew what he was doing, trying to make me hit him first so he has return fire rights?
Also something I noticed with System authority, if the wanted you shoot is in the same faction they sometimes turn on you. I think I know why!. I noticed that if the police are already actively engaging the bounty they don't turn on you, even if they belong to same faction. What I think happens is, you jump in and find police + wanted, the police haven't yet scanned the wanted NPC for bounties so, as far they know he's just a member of their faction flying around, so if you attack him they see you as attacking a civilian!

Both are just theories and I will do more testing, but that explains a lot we thought was bugs.
 
Yea, there is something wrong with the AI. Other hostiles (ones allied to your target) will just follow you around endlessly trying to scan you and then do nothing. Or simply sit still and do nothing the entire time.
 
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Not saying there's something wrong yet, we need to understand the reasoning behind the AI to figure that out.
Because they did say it's "Working as intended" So I'm trying to find the patterns :p
 
It's broken quite badly. There are loads of other issues as well. E.g. Just watch them at stations, half of them get stuck and get killed by the station for loitering. Or miss the landing pads and bump in to stuff until they explode :)

The last time I got interdicted it was a shieldless Eagle that just rammed in to me and instantly died.
 
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Well yeah that I can't argue they have a bit of the kamikaze spirit. XD I'm talking specifically about the problems with friendly fire and unrelated NPCs going hostile.
 
Agreed make bounty hunting bit of a pain in but at times, hopefully they fix it.
Cost me a ship or 2 and a lot of confusion as to why they attack when I have no fines or bounty!
They do not get wanted or fines for attacking me either (I scan them after they attack) very strange! just get out of there and come back all is forgotten lol
 
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