Thoughts of a newbie.

Being all new to the game (and loving it) I thought I would pose some questions to the community, and some random thoughts. (apologies in advance if i repeat something brought up a lot)

Do you meta?
With the prevalence of online forums (like this one), video guides and online databases (like EDDB) giving you all the information on how to play ""optimally"" at the tips of our fingers how much do you use those resources? Do you keep it to a minimum, just asking/looking up when stuck? Do you go all in and plan your entire path before doing anything so your running the best trade loops, grinding reputation quickly or just bypassing certain ships due to being "trash". Do you sit somewhere in the middle?

Me personally I try to minimize my meta input, I know about Robigo runs (posts about it everywhere) but I don't run them because I've never had an interaction in game that points me that way. It may seem silly to some passing up on easy fast money but I enjoy bimbling about stumbling across new things (I was very excited when I found a rare commodity).
Currently I'm trading in my T6 (or as I call it "the brick") with the goal of getting either an AspE or DBE and fit it as a combat trader rank up with my PP faction then go exploring.


Gripes/Things I'd like to see:

Weapon loadout variety, it seems 90% of the vids I see people are using PL & MC with the odd PA. Missile/torpedoes not a whisper (which invalidates ECM and PD being in the game) everything else shows up now and again but in comparison to PL & MC most other weapons may as well not exist.

Ship variety, while I know ships will steadily be added I hope that they add more non faction locked ships e.g. the only big ship alternatives to the Anaconda are the Corvette & Clipper both locked behind high reputation requirements, also if they do add more faction locked ships please be based around PP factions so each faction has 2-3 unique ships.

Livery, include decals for your PP faction so you can proudly display your loyalty.
 
I use very little. Eventure's Trade Computer Extension is a must for me but I only use data I have collected myself on the rare occasions I trade. I do log my systems and planets so I have a clear picture of space I have visted and I have recently started using the ED star map connector thingy to upload my position to the start map as I am about to head out to the Formidine Rift since the clues in Drew Wagar's book Elite: Reclamation have been confirmed as leading to something that is in the game yet undiscovered. Oh, I use EliteOCR for market prices as writing that all down by hand is labourious.

Gripes/Things I'd like to see:

Weapon loadout variety, it seems 90% of the vids I see people are using PL & MC with the odd PA. Missile/torpedoes not a whisper (which invalidates ECM and PD being in the game) everything else shows up now and again but in comparison to PL & MC most other weapons may as well not exist.

Ship variety, while I know ships will steadily be added I hope that they add more non faction locked ships e.g. the only big ship alternatives to the Anaconda are the Corvette & Clipper both locked behind high reputation requirements, also if they do add more faction locked ships please be based around PP factions so each faction has 2-3 unique ships.

Livery, include decals for your PP faction so you can proudly display your loyalty.

The reason missiles/torps are barely used is because in their current form they are pretty useless against anything bigger than an Eagle. Thermic weapons for stripping shields and kinetic for hull are a pretty optimal build for PvE at least so that is why they are so commonly used. The PvPers are the ones that like to shake things up and try new builds and the PowerPlay gear is giving us more choices to explore. I hear missiles/torps are getting some love soon though.

Ships I totally agree with but they take time to fully design and for the really big busses I suspect multi-crew needs to happen first. Even the 'conda isn't really supposed to be flown by a single pilot as Elite: Legacy written by our Bearded Overlord had a 'conda and the book said the pilot had to specifically kit the ship to allow him to fly by himself.

Livery decals again I totally agree with as we have hardly any, though I do have my Merc edition skull.
 
Don't think the game have deep mechanics and real objectif, they're is not. Don't look for the headache. There is no meta , no place to applie this.
 
Weapon loadout variety, it seems 90% of the vids I see people are using PL & MC with the odd PA. Missile/torpedoes not a whisper (which invalidates ECM and PD being in the game) everything else shows up now and again but in comparison to PL & MC most other weapons may as well not exist.

i think that you must have been looking at a limited range or topic of videos. Watch some videos of ground attacks to see people using missile and torpedos. Plasma and multi-cannons are common for PvP, but not much use when you need to stay in a combat zone a long time, like RES farming and conflict zones. For PvE, there's only a few circumstances when you need anything more than pulse lasers, though some people prefer beam or burst lasers. As far as I can see, nearly all the weapons have their uses. It just depends on the activity you want to do and how long you want to do it for.
 
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