I just got back from a week long expedition to approximately nowhere and back.
(I literally flew to a random star some 8,000ly then turned around...lol)
Anyhoo, I decided to buy and engineer two brand new ships for PvP, as well as AX and CZ, for use with my Squadron.
Most of my ships are general purpose, with good shielding, and pretty pants armour, and then the "usual" mods tacked on top, such as DD5, FSD range, etc, and all of my ships have been slowly upgraded using both new and old engineering systems.
I haven't engineered a ship from scratch in ages, because most of my ships, including my new Krait Phantom, are made up of used parts from ships I no longer use, or own. Lol
Having no spare parts left to build my two new ships, I've had to start from scratch.
The FSD was easy, except I haven't applied the special effect yet, as there is basically no real use for the other modifications (for me).
And that's a far as I could go. Lol
As I was building a totally different type of ship than normal, I had no useful blueprints pinned, and I'm missing most of the materials for these blueprints, because I've not needed them before.
So my to-do list just got very very long...
I've got to stock up on a load of new types of data, and manufactured materials, literally 100s, if not 1000s of materials.
Luckily elements are a doddle to find now, and I have loads of all types from landing at various geological, and biological sites on my trip.
Then I have to visit each engineer, to apply modifications, and special effects.
Ok, that's only two things, but I have to do it several times for each modification.
Obviously, that involves lots of travel around the bubble, which is kinda annoying, because I just got back from a 16,000~ly trip. Lol
So, TL : DR;
What would be nice is, if we didn't need to pin blueprints. Lol
That is all.

(I literally flew to a random star some 8,000ly then turned around...lol)
Anyhoo, I decided to buy and engineer two brand new ships for PvP, as well as AX and CZ, for use with my Squadron.
Most of my ships are general purpose, with good shielding, and pretty pants armour, and then the "usual" mods tacked on top, such as DD5, FSD range, etc, and all of my ships have been slowly upgraded using both new and old engineering systems.
I haven't engineered a ship from scratch in ages, because most of my ships, including my new Krait Phantom, are made up of used parts from ships I no longer use, or own. Lol
Having no spare parts left to build my two new ships, I've had to start from scratch.
The FSD was easy, except I haven't applied the special effect yet, as there is basically no real use for the other modifications (for me).
And that's a far as I could go. Lol
As I was building a totally different type of ship than normal, I had no useful blueprints pinned, and I'm missing most of the materials for these blueprints, because I've not needed them before.
So my to-do list just got very very long...
I've got to stock up on a load of new types of data, and manufactured materials, literally 100s, if not 1000s of materials.
Luckily elements are a doddle to find now, and I have loads of all types from landing at various geological, and biological sites on my trip.
Then I have to visit each engineer, to apply modifications, and special effects.
Ok, that's only two things, but I have to do it several times for each modification.
Obviously, that involves lots of travel around the bubble, which is kinda annoying, because I just got back from a 16,000~ly trip. Lol
So, TL : DR;
What would be nice is, if we didn't need to pin blueprints. Lol
That is all.