Thoughts on upgrade - Ryzen 7 3800X Vs. Ryzen 53600

I bought a new GPU for the Battlefield 2042 release, but have since found that the game is seriously CPU limited, with problems in the engine also impacting rendering performance. Current specs are in my sig.

My R5 3600 performs much better when overclocked, but temperature limitations prevent it from performing well enough to really set the GPU free.

I just saw a really good deal on an R7 3800X - Its stock speed is basically the sustained boost of my particular CPU, and it boosts to 4.5GHz.

Would this make a good upgrade? What kind of framerates do users of the CPU on this forum experience in Odyssey (which is also largely CPU-bound)?
 
Have you seen the IPC difference between the 3600 and the 5600?

The IPC is a lot faster and means more than the clock speeds when looking at chips. It's about 20% faster at stock. With a overclock it will be a nice improvement over your 3600

I recently upgraded from a i7 4790k to a 3600 with the intention of grabbing a 5800 when AMD change socket next year. They will drop the price to the £250 region, as they have done with the 3800 at present.

I picked up a RTX 3070 back in Jan before prices went crazy (still paid £100 over RRP).
 
The 3800X is a solid CPU, but will be noticeably slower than almost any Vermeer (the 5000 series non-APU) chip in EDO, which is largely bound by the performance of a single thread.

Also, the 3800X won't be that much faster for gaming than an OCed 3600 in practice. Boost clocks will still be limited by thermals and the 200-300MHz difference you'll see in sustained clocks is not large.
 
So I bought a 5800X. In Battlefield 2042, it really sets my 3060Ti free to do what it does best. In Elite, on the other hand...

I was both pleased, disappointed and not surprised that it gave an 80-90% boost in framerates in an Odyssey ground conflict zone. I mean, I get 60fps, but that's compared to ~35fps before the upgrade and over 100fps in other contemporary games. Strangely, it hasn't made much difference at all to framerates in stations.
 
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Strangely, it hasn't made much difference at all to framerates in stations.

Stations are still primarily shader limited, rather than CPU limited. Unless you're running relatively low resolution and/or quality settings, a 5800X won't be the bottleneck in stations even with an RTX 3080 or 3090 class GPU.
 
Picked up 6 months ago on a stealer deal.....HP with AMD Ryzen 7 3700X 8 core with a entry level GPU Radeon RX 550 2 gb vr. for $575.00 out the door. Obviously will upgrade the GPU but have to go with a upgrade on power supply as well with limited space.
 
So I got a significant tax rebate from the HMRC and popped for an Iiyama 34" ultrawide at 3840x1440. I get better performance on it than on my old 1080p panel or my (now) secondary Samsung G5 (at 2560x1440).

Is this the magic of FSR? What gives here?
 
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So I got a significant tax rebate from the HMRC and popped for an Iiyama 34" ultrawide at 3840x1440. I get better performance on it than on my old 1080p panel or my (now) secondary Samsung G5 (at 2560x1440).

Is this the magic of FSR? What gives here?

2560*1440 without FSR is appreciably more pixels than the 2956*1108 internal resolution of using a 3840*1440 display with FSR ultra quality. So, if you went from no using FSR to using it, that would explain a modest increase in performance.
 
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