I did some tests/calculations about thrusters and high-g planets because i wanted to know whats the highest gravitation we can overcome with our thrusters, here's what i found out:
There seems to be no limit!
Our thrusters have unlimited power, the acceleration of our thrusters is always at least 5m/s² more than the gravitational acceleration, doesn't matter which class or rating.
Since even the iCutter Up-Thruster are capable of 5,2m/s² acceleration (Class E thruster, massratio 1,5), every ship should be able to land on every planet, regardless of gravitation.
The good news for explorers: you don't have to fit heavy thrusters, because the only difference better thruster make on high-g planets is their maximum speed, but they are not better at stopping (acceleration) your ship. They won't safe you from crashing into the planet after going in too steep/fast.
Example:
Up-Thrusters accelerate my Anaconda with 11,5m/s² in 0G, with 9,8m/s² in 0,18G, and 5m/s² in everything >0,68G, see data table below.
Second column are the expected values with the data from Cliffson and Taleden, the other columns are my observed values.
First Loudout, A7 Thrusters, 2160t Optimal Mass, 928,9t Current Mass:
Second Loudout, E5 Thrusters, 840t Max Mass, 839,9t Current Mass:
Thanks Cliffson’s (https://forums.frontier.co.uk/showthread.php?t=182465) and Taleden’s (https://forums.frontier.co.uk/showthread.php?t=182057) for their research about thrusters and acceleration.
Tests were done with 4pips to engine, I recorded my tests and measured the time in a mediaplayer.
Additional Note:
English is not my native language, feel free to correct (especially technical terms).
Regards, Cmdr Eirene
There seems to be no limit!
Our thrusters have unlimited power, the acceleration of our thrusters is always at least 5m/s² more than the gravitational acceleration, doesn't matter which class or rating.
Since even the iCutter Up-Thruster are capable of 5,2m/s² acceleration (Class E thruster, massratio 1,5), every ship should be able to land on every planet, regardless of gravitation.
The good news for explorers: you don't have to fit heavy thrusters, because the only difference better thruster make on high-g planets is their maximum speed, but they are not better at stopping (acceleration) your ship. They won't safe you from crashing into the planet after going in too steep/fast.
Example:
Up-Thrusters accelerate my Anaconda with 11,5m/s² in 0G, with 9,8m/s² in 0,18G, and 5m/s² in everything >0,68G, see data table below.
Second column are the expected values with the data from Cliffson and Taleden, the other columns are my observed values.
First Loudout, A7 Thrusters, 2160t Optimal Mass, 928,9t Current Mass:
Calculated with Speedmodifier 0G | 9,77 | G | 6,73 | G | 1,41 | G | 0,68 | G | 0,18 | G | 0 | G | ||
Acceleration Forward | 23,0 | m/s² | 23,2 | m/s² | 23,1 | m/s² | m/s² | m/s² | m/s² | 23,2 | m/s² | |||
Acceleration Backward | 11,5 | m/s² | 11,7 | m/s² | m/s² | m/s² | m/s² | m/s² | 11,5 | m/s² | ||||
Acceleration Sideward | 11,5 | m/s² | 11,7 | m/s² | m/s² | m/s² | m/s² | m/s² | 11,6 | m/s² | ||||
Acceleration Up/Down | 11,5 | m/s² | 5,0 | m/s² | 5,0 | m/s² | 5,0 | m/s² | 5,0 | m/s² | 9,8 | m/s² | 11,5 | m/s² |
Acceleration Up w. Forward Thrusters | 5,0 | m/s² | 5,0 | m/s² | 9,4 | m/s² | 16,5 | m/s² | 21,2 | m/s² | 23,2 | m/s² | ||
Gravitation Acceleration | 95,8 | m/s² | 66,0 | m/s² | 13,8 | m/s² | 6,7 | m/s² | 1,8 | m/s² | 0 | m/s² | ||
Acceleration Up/Down + GAcce.= | Grav > Thruster | Grav > Thruster | Grav > Thruster | 11,6 | m/s² | 11,5 | m/s² | 11,5 | m/s² | |||||
Gravitation Acceleration | 95,8 | m/s² | 66,0 | m/s² | 13,8 | m/s² | 6,7 | m/s² | 1,8 | m/s² | 0 | m/s² | ||
Acce. Up. Forward Thrusters + GAcce.= | Grav > Thruster | Grav > Thruster | 23,2 | m/s² | 23,1 | m/s² | 23,0 | m/s² | 23,2 | m/s² |
Second Loudout, E5 Thrusters, 840t Max Mass, 839,9t Current Mass:
Calculated with Speedmodifier 0G | 6,73 | G | ||
Acceleration Forward | 17,0 | m/s² | 17,0 | m/s² |
Acceleration Backward | 8,5 | m/s² | m/s² | |
Acceleration Sideward | 8,5 | m/s² | m/s² | |
Acceleration Up/Down | 8,5 | m/s² | 5,0 | m/s² |
Acceleration Up w. Forward Thrusters | 5,0 | m/s² |
Thanks Cliffson’s (https://forums.frontier.co.uk/showthread.php?t=182465) and Taleden’s (https://forums.frontier.co.uk/showthread.php?t=182057) for their research about thrusters and acceleration.
Tests were done with 4pips to engine, I recorded my tests and measured the time in a mediaplayer.
Additional Note:
- acceleration seems to be affected by the speed modifier curve (see Taleden’s thread).
- acceleration in 0G has a peak performance (low acceleration in the beginning, max acceleration in the blue zone, low acceleration near top speed), while the acceleration in 9,77G seems to works different in some cases, it’s linear from 0% to 90-95% speed and then drops off drastically (any direction), i don’t know why this is the case, have to test it further.
- I still have to do some research about boost acceleration
English is not my native language, feel free to correct (especially technical terms).
Regards, Cmdr Eirene
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