Thrustmastre wart hog

I have been playing this game for years and was overjoyed with the introduction of the thrustmaster hotas one, and love it however my eyes have been directed to the thrustmaster WART HOG flight system and now im envious of the pc players that can use it.
Why can this system not be configured for the xbox please please make this happen work with thrustmaster to achieve this I for one would buy it yesterday if this was done.
 
It may be a big undertaking. I’d assume they’d only be able to make a converter box that serves as an in between.

I don’t see people being open to pay for both. We do know the Warrhog was not made with Xbox one in mind just like the other HOTAS prior
 
No body makes any convertor boxes as it requires Hotas emulation which is to much work .... The Xbox one Still only supports LICENSED controller emulation units...

The Elite dangerous title on xbox one never even had hotas support on Xbox one untill Ace combat 7 was planned as coming to Xbox..
Elite dangerous on its own was NOT big enough title for Any one to even care about releasing a hotas for xbox, it took NAMCO not FDEV to even get the ball rolling on adding a hotas... but Delays to there titles meant the hotas hardware was ready BEFORE the game was due to delays...

So you want to ask Namco to get the warthog supported as FDEV never mattered to any hotas creator any way...
 
They want to make money. Plug and play technology has been around since the 90s so there is no reason why any flight stick or M&K cant work for the xbox. If they can lock down the market where your only option is a POS hotas that's "officially" from Microsoft then they get to make a profit but if we were able to just pick out our own like the warthog or saetek x52 and just plug it in then they cant make any money off of that. Need proof? Look no further than the Kinnnect. After they discontinued it magically they figured out how to make regular 3rd party webcams compatible.
 
They want to make money. Plug and play technology has been around since the 90s so there is no reason why any flight stick or M&K cant work for the xbox. If they can lock down the market where your only option is a POS hotas that's "officially" from Microsoft then they get to make a profit but if we were able to just pick out our own like the warthog or saetek x52 and just plug it in then they cant make any money off of that. Need proof? Look no further than the Kinnnect. After they discontinued it magically they figured out how to make regular 3rd party webcams compatible.
Consoles don't use PC kernals so devices are NOT supported by default there is no plug in and play with out the Kernals having it coded in, There is no plug in an play with custom kernal builds on console. they still have to be coed and enabled buy developers and only NAMCO paid to do so ...

Same applies to PS4 as well but for PS4 its was the russains with warthunder, that not only enabled the License third party Hotas But multi third party unlicensed Hotas were enabled because they code it...

Plug in and play only work because the Kernal installed allready has them added, when systems are complied by another company they compile only what they require they don't clone existing version. Plug in and play is a false term it should be called plug in as drivers are in the kernal of the OS allready and then use...
They don't include support for any graphics cards on the console they only included support for the single GPU that runs on the console same applies for resolution modes they don't support any random resolution they support only fixed preset resolutions... every thing they can reject frees up resources on the system...
So devices that are not supported are dropped from kernal and OS...
 
Consoles don't use PC kernals so devices are NOT supported by default there is no plug in and play with out the Kernals having it coded in, There is no plug in an play with custom kernal builds on console. they still have to be coed and enabled buy developers and only NAMCO paid to do so ...

Same applies to PS4 as well but for PS4 its was the russains with warthunder, that not only enabled the License third party Hotas But multi third party unlicensed Hotas were enabled because they code it...

Plug in and play only work because the Kernal installed allready has them added, when systems are complied by another company they compile only what they require they don't clone existing version. Plug in and play is a false term it should be called plug in as drivers are in the kernal of the OS allready and then use...
They don't include support for any graphics cards on the console they only included support for the single GPU that runs on the console same applies for resolution modes they don't support any random resolution they support only fixed preset resolutions... every thing they can reject frees up resources on the system...
So devices that are not supported are dropped from kernal and OS...
I didnt say they COULD use it. That was my point. The technology exists and if they wanted to implement it they could but they wont.
 
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