I'm pleased to see the ability to remove the large entrance sign, looking forward to creating new smaller entrance signs or buildings.
As for staff, if we are going to pay staff a fair wage then there must be an option to adjust the staff placement at the entry point.
For staff in general I see for a large rollercoaster a minimum of 5 staff really. (Entrance, gate, operator, and one either side of the car to check the restraints)
However one staff member could operate a lot of flat rides. (Let the people in, check their restraints, then press the go button). But the option to employ more would be nice.
More staff who are cheery and welcoming can really improve your day at a park, they are however expensive to employ.
I trust that frontier have already considered this though (as evidenced by the controller booth). No other staff are in the game (bar entertainers) so I'm not surprised gate/ride ops are not there yet, though I see places they will likely stand.
So it would be nice to choose what exactly you want with staff. From just a ride op, to the whole 5 staff to help with every section of the ride.
The topic isn't about ride op staff though, so I'll talk a little more about the gate there. A few things I'd like to see added.
Firstly it would be nice to add a ride chair for guests to try out. These are common, and often if someone is scared about going on a ride they'll sit in the chair to see how safe they feel. Also a popular spot to take a photo, it seems.
I'd like to see some ride elements make the scenery tab. We have these beautiful rides, and I placed down a hot air balloon flat (sorry don't remeber the names yet). I thought it would be really cool to put some hot air balloons floating above the entrance, and maybe up the queue path. Would be great to see some of the theming elements from the rides appear as scenery.
Finally, the concept for the gates and signs looks great. Love the aesthetics!