How feasible is it to have proper eyeball features on tidally locked planets orbiting a star in this game?
In other words, worlds tidally locked to an orbiting star for so long that the permanently daylit side is searing hot and desert-like, the dark side remains permanently cold and icy, and the permanent horizon has a more temperate and habitable climate. From orbit they would resemble the surface features of an eyeball, especially those with atmospheres and Earth like features.
https://www.space.com/20856-alien-planets-eyeball-earths.html
This is as opposed to having traditional polar ice caps on non-tidally-locked worlds that have free sidereal motion.
Is this something that could be worked upon when it comes to simulating worlds in future updates?

In other words, worlds tidally locked to an orbiting star for so long that the permanently daylit side is searing hot and desert-like, the dark side remains permanently cold and icy, and the permanent horizon has a more temperate and habitable climate. From orbit they would resemble the surface features of an eyeball, especially those with atmospheres and Earth like features.
https://www.space.com/20856-alien-planets-eyeball-earths.html
This is as opposed to having traditional polar ice caps on non-tidally-locked worlds that have free sidereal motion.
Is this something that could be worked upon when it comes to simulating worlds in future updates?