Time... is of the essence!

So there are various posts about the ways in which we can use (or wish we could use) the display sequencer/triggers for light shows and show elements in dark rides (feel free to add to the list!)...

One of the things I find confusing is that some elements allow a 'duration' to be specified such as SFX and lights... but there are a ton of other items that would benefit from the same feature, in particular, Coaster Doors!

I currently have the most annoying issue on a couple of rides, mainly studio tour type rides, where a two car vehicle doesnt get through the door before it slams shut. This is so frustrating, and theres no way round it without altering ride speed, not even placing a second trigger!

On that note, I would love the ability to alter the ride speed by track section, much in the way we have pause sections... again dark rides are a really good example of where this would be beneficial, as some rely on a change of pace to keep the story building!

The other thing I'd like to see is the option to include a negative value in the start time for items in the Display Sequencer... this would prevent having to move and re-time entire groups just to alter a single element!
 
The other thing I'd like to see is the option to include a negative value in the start time for items in the Display Sequencer... this would prevent having to move and re-time entire groups just to alter a single element!

That seems like it would get confusing as ❤︎❤︎❤︎❤︎ if I need to start putting negative values in a cluster of events, that's when I gotta start using math just for like a sound effect or whatever.... I guess that'll be kinda cool....
 
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