Hello everyone! 
I brought this up from my experience playing the campaign mode in 2019. I believe one new addition that would help the game aesthetically is the introduction of new fossil artworks.
When the game first came out, we had a base roster of 37 dinosaurs if we were to not include the deluxe dlc (which bumps it up to 42). From the base 37 dinosaurs, we have 28 herbivores and 9 carnivores. Back then, these were the current artworks used for the roster of dinosaurs we had in game.
Overall it covered the dinosaurs well, we had fossils that covers the niche of every herbivore in game and the small number of carnivores would simply make sense for the fossils to be separated into small and large carnivore fossils in respect to the 2 categories of carnivore dinosaurs.
Now, I am very happy that the game has increased in total dinosaur count to 62 dinosaurs. With the addition of 12 herbivores and 13 carnivores.
This was great as it solved the problem of the lack of carnivores the game first had during launch, and gave us a more balanced and varied park assets to play with in our parks. However, this leads to a new problem, the amount of carnivores added to the game is more than double than that of the initial roster, and the total number of carnivores now has increased in percentage from 24% to 35% which does not seem like much on paper but is rather noticeable in the game. With the huge amount of carnivores, and with the dinosaur roster still growing with future additions, I believe it is best to implement some new fossil artworks into the game.
As far as I know, all carnivore dinosaurs currently known are in the theropod group, and while this makes things easy to have a large and small fossil, the two current fossil options slightly hinder the diversity these carnivores really have. We have a notable growth of carnivores since launch and they cover families like the spinosauridae, Abelisauridae, Allosauridae, and Carcharodontosauridae. Each one sporting a distinctive skull shape that is notably different in shape from the standard carnivore fossil we got.
I believe there should be more love to the fossil options for the carnivores to signify their differences more than their similarities. It will make digging up their fossils more exciting as they hint at a new carnivore to take care of and how different they could be from the last. An excitement that builds up as spinosaurids are so distinct from the standard therapod thanks to their wetland need and fish feeders, and how families like the Carcharodontosauridae and Abelisauridae are exclusively locked away in research, and after researching the dinosaurs would make uncovering their fossils just as exciting.
Likewise, I also think it is best to distinguish the Ornithomimidae from the standard small carnivores as the number of small carnivores has doubled since launch (from 3 to 6) and giving the small herbivores (aside from the pachys) and small carnivores fossils that makes them distinguishable from each other would add to their overall uniqueness.
This is what I have in mind, but please let me know what you think! I know this does not affect gameplay mechanics but I think this will enhance the gameplay experience of digging the fossils in the game.

I brought this up from my experience playing the campaign mode in 2019. I believe one new addition that would help the game aesthetically is the introduction of new fossil artworks.
When the game first came out, we had a base roster of 37 dinosaurs if we were to not include the deluxe dlc (which bumps it up to 42). From the base 37 dinosaurs, we have 28 herbivores and 9 carnivores. Back then, these were the current artworks used for the roster of dinosaurs we had in game.
Overall it covered the dinosaurs well, we had fossils that covers the niche of every herbivore in game and the small number of carnivores would simply make sense for the fossils to be separated into small and large carnivore fossils in respect to the 2 categories of carnivore dinosaurs.
Now, I am very happy that the game has increased in total dinosaur count to 62 dinosaurs. With the addition of 12 herbivores and 13 carnivores.
This was great as it solved the problem of the lack of carnivores the game first had during launch, and gave us a more balanced and varied park assets to play with in our parks. However, this leads to a new problem, the amount of carnivores added to the game is more than double than that of the initial roster, and the total number of carnivores now has increased in percentage from 24% to 35% which does not seem like much on paper but is rather noticeable in the game. With the huge amount of carnivores, and with the dinosaur roster still growing with future additions, I believe it is best to implement some new fossil artworks into the game.
As far as I know, all carnivore dinosaurs currently known are in the theropod group, and while this makes things easy to have a large and small fossil, the two current fossil options slightly hinder the diversity these carnivores really have. We have a notable growth of carnivores since launch and they cover families like the spinosauridae, Abelisauridae, Allosauridae, and Carcharodontosauridae. Each one sporting a distinctive skull shape that is notably different in shape from the standard carnivore fossil we got.
I believe there should be more love to the fossil options for the carnivores to signify their differences more than their similarities. It will make digging up their fossils more exciting as they hint at a new carnivore to take care of and how different they could be from the last. An excitement that builds up as spinosaurids are so distinct from the standard therapod thanks to their wetland need and fish feeders, and how families like the Carcharodontosauridae and Abelisauridae are exclusively locked away in research, and after researching the dinosaurs would make uncovering their fossils just as exciting.
Likewise, I also think it is best to distinguish the Ornithomimidae from the standard small carnivores as the number of small carnivores has doubled since launch (from 3 to 6) and giving the small herbivores (aside from the pachys) and small carnivores fossils that makes them distinguishable from each other would add to their overall uniqueness.
This is what I have in mind, but please let me know what you think! I know this does not affect gameplay mechanics but I think this will enhance the gameplay experience of digging the fossils in the game.
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