Anyone have any great tips on how to make gradually sloping terrain that's symmetrical like have two different heights and then a perfect slope between the two.
Anyone have any great tips on how to make gradually sloping terrain that's symmetrical like have two different heights and then a perfect slope between the two.
4. Make sure that on your terrain tools the box "scenary lock" is checked.
That's a good trick, but it has its limits.
The thing about using scenery as a slope template is that the wider across you make the slope, the more artificial it looks due to the long, straight lines of constant slope. Thus, unless you're modeling something that's man-made, such as a terraced garden, a talus at the foot of a castle wall, or a Maya pyramid, large-scale work is best done by hand, carefully sanding the dirt down with many passes on low intensity, so you get a naturally rounded shape. But OTOH, the template method is IDEAL for getting a path up the side of an otherwise jagged mountain.