Okay, so I want to point out that I'm not new to the game. I've played heavily since Alpha and am pretty decently ranked in combat, and even higher in trading. I've kitted out pretty much every ship up to and including the 'conda. I know the game pretty well. But lately just as a personal challenge I've been flying with FA/Off completely. I'm well aware of other famous players like Isinona playing this way, and it looked fun to try.
In space, I get it. I understand that it's a different mode of thought, that I only need to barely tap the direction I want to go, and let my momentum take me there. As well as knowing which thruster to hit relative to not only the direction I'm facing, but my momentum as well. In combat, I have NO trouble flying with FA/Off.
But once I get into that station to dock, and the rotational gravity starts tugging me down, I just can't seem to stabilize. Bigger ships are much easier to land than smaller ships, but even with the rotational correction on, my ship just ends up ramming the pad no matter how much correcting I try to do with the vertical thrusters. I know to nudge the ship in the direction the pad's going to be and let the station's rotation bring the pad to me, but I just can't seem to keep my ship still. If I keep my ship rotating to match the pad, any "correcting" I do only seems to amplify the problem rather than correct it.
I understand the spatial and newtonian physics of FA/Off, but that simulated gravity inside the station is killing me. With FA/On I can land any ship in like 3 seconds flat. Why is FA/Off so dang hard? currently I'm using a Joystick with a throttle slider, with keyboard keys for maneuvering thrusters and throttle overrides for precision control.
Any advice?
In space, I get it. I understand that it's a different mode of thought, that I only need to barely tap the direction I want to go, and let my momentum take me there. As well as knowing which thruster to hit relative to not only the direction I'm facing, but my momentum as well. In combat, I have NO trouble flying with FA/Off.
But once I get into that station to dock, and the rotational gravity starts tugging me down, I just can't seem to stabilize. Bigger ships are much easier to land than smaller ships, but even with the rotational correction on, my ship just ends up ramming the pad no matter how much correcting I try to do with the vertical thrusters. I know to nudge the ship in the direction the pad's going to be and let the station's rotation bring the pad to me, but I just can't seem to keep my ship still. If I keep my ship rotating to match the pad, any "correcting" I do only seems to amplify the problem rather than correct it.
I understand the spatial and newtonian physics of FA/Off, but that simulated gravity inside the station is killing me. With FA/On I can land any ship in like 3 seconds flat. Why is FA/Off so dang hard? currently I'm using a Joystick with a throttle slider, with keyboard keys for maneuvering thrusters and throttle overrides for precision control.
Any advice?
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