I've been playing with the Trade Specialization calculator (https://cdb.sotl.org.uk/specialisation/hybrid), and collectively 0.3's worth of Industrial, Hightech, and Military influence is enough to flip 4.1 Refinery influence from exporting IMs to almost always importing them. Playing with the numbers further it's only likely that i'll be able to export Insulating Membranes by nuking my system security and tech levels.
These numbers are pulled from the hypothesis of 0.8 per strong link 0.05 per weak link. I have a plan for my target star drafted up where the intent was to make a station-building supply hub with all the essentials for a primary port (CMMs, IMs, Fruits and Vegetables, etc.), but IMs seem to just get devoured by any other economic influence
These numbers are pulled from the hypothesis of 0.8 per strong link 0.05 per weak link. I have a plan for my target star drafted up where the intent was to make a station-building supply hub with all the essentials for a primary port (CMMs, IMs, Fruits and Vegetables, etc.), but IMs seem to just get devoured by any other economic influence