Your point is sound from a realistic point of view.
But in a game point of view, unless you happen to be in an area you know well, by well, I mean know with certainty a nearby outpost with black market, stolen cargo just isn't worth the risk of scooping, which for anyone with a nomadic gameplay style renders it useless.. Also, I feel the penalties for scooping some crates in the deepest darkest recesses of space are a little harsh considering piracy and murder and assassination is a part of everyday life.