Well I think we are all waiting for the dynamic damage model.
IMO, the ships armor should be seperated in different parts of the ship. If a subsystem needs to be shut down, but is covered by armor, that armor plating first has to be shot to dust, to actually expose the subsystem. Would make so much more sense. Plus, Pilots should be able to harden single modules, like add additional protective coating. It's the future after all, which should be quite possible.
Plus, I always loved to power shifting of shields in X-Wing. If that would be possible in Elite Dangerous as well, it would add another layer of battle strategies and mechanics on top of what we currently have.
Ah, the fantasies
IMO, the ships armor should be seperated in different parts of the ship. If a subsystem needs to be shut down, but is covered by armor, that armor plating first has to be shot to dust, to actually expose the subsystem. Would make so much more sense. Plus, Pilots should be able to harden single modules, like add additional protective coating. It's the future after all, which should be quite possible.
Plus, I always loved to power shifting of shields in X-Wing. If that would be possible in Elite Dangerous as well, it would add another layer of battle strategies and mechanics on top of what we currently have.
Ah, the fantasies