...well done. You killed me in my brand new sidewinder in <3 seconds. Congratulations.
To everyone else:
If we have "starting zones" where PvP kills are paid in proportion to killer/killee levels, then we avoid situations where Mr. Eagle and all his like manage to **** off new players who spend 10 mins flying into an area, 16 seconds in the new area, 3 seconds in "combat" (read: being a paper target) with Mr. Eagle and are then dead. I can't see this going down well when the game is finally released to those less dedicated than the Alpha/Premium Beta backers.
PvP griefing should be a part of this game, but I think in the "starting" zones killing a player wayyyyyyyy beneath your own level should provide significant diminishing returns. You can have six credits, Mr. Eagle, in line with the effort expended.
To everyone else:
If we have "starting zones" where PvP kills are paid in proportion to killer/killee levels, then we avoid situations where Mr. Eagle and all his like manage to **** off new players who spend 10 mins flying into an area, 16 seconds in the new area, 3 seconds in "combat" (read: being a paper target) with Mr. Eagle and are then dead. I can't see this going down well when the game is finally released to those less dedicated than the Alpha/Premium Beta backers.
PvP griefing should be a part of this game, but I think in the "starting" zones killing a player wayyyyyyyy beneath your own level should provide significant diminishing returns. You can have six credits, Mr. Eagle, in line with the effort expended.