To those that say the Thargoids are too easy...

Would you shut the [insert noun here] up already!?

I am sick of seeing posts of players saying that the Thargoids are too easy, that they are dissapointed and Blah blah blah. The most "oh-for-crying-out-loud" thing is that all those commanders that complain... Fought the aliens in wings and flying highly A graded engineereed ships! FGS, Cutters, Anacondas, Clippers....

Are you guys kidding me!?

"Oh, the Thargoid could not resist against my grade 5 engineered anaconda"... Don´t you say, Sherlock! Let me put this clear: If you own an A graded, grade 5 engineered ship, you own a technological marvel of mankind. Let me repeat this for you: YOU OWN A TECHNOLOGICAL MARVEL. A ship that barely any other in the human bubble could face in a 1 on 1 combat... And even so, you took several minutes to destroy a THARGOID SCOUT. And yet you dare to say the Thargoids are too easy?

The Thargoids are exactly as dangerous as need to be.

Do you want a real challenge? Grab a wing with Cobras and DBX, none of them heavily engineered, and try to, for once, FLY BETTER THAN YOUR ENEMY INSTEAD OF RELYING IN YOUR GOD SHIP. Try to see how a mildly above-average wing deals with the Thargoid threat, and then come back here and say that the Thargoids are too easy. We did exactly that yesterday and, after two trials, we managed to destroy a Thargoid after probably one of the longest engagements in the history of Elite Dangerous.

So, if you own a super engineered ship and can solo a Thargoid, good for you. If you and your friends can grab four Anacondas and easily kill a Thargoid, good for you. But stop saying they are easy, they are not at all.


​They are exactly as dangerous as they should be at this moment of the story.
 
Perfect.
I too own a, well, if not quite a 'god ship', a pretty darned effective one. Sure, I sat there a little awestruck whilst the Thargoid blazed away pointlessly with whatever those swarms are and I had a jolly good look. But I have no intention of shooting a Thargoid. Not until I know a) are there Thargoid 'factions' and which ones are the 'goodies', and b) that there is no alternative (like running away). At some point I may be engaging smug-mode when all you shooty types get singled out and shot down having been added to the Thargoid KOS list. While I set up some nice lucrative cross-species trade deals :)
 
Totally agree.

I have a modern marvel of humanity and me and my two friends who don't (or at least one of them does but it's curiosly rigged for mining currently) have been having a grand old time failing to bring down a Thargoid. We dropped one of the hearts today and got to experience the lightning cannon. It was awesome.

Seriously...this is so much fun and really challenging for those who don't min/max for PvP.
 
Yep,

they are tough and challenging and these are just a "variant", I wonder what the larger ones will be like, scary, or uber scary, or OMFG I'm outa here scary!
 
Yup, actually all u need to totally own thargoid is FDL with dirty drives.
In this thread you gave link to, it was my first expirence. There u can watch how thargoid can easily be destroyed with half engineered FDL taking almost no damage. You don't need THECHNOLOGICAL MARVEL. All you need is FDL with tuned thrusters and you can just smash a SUPERIOR ALIEN HIGLY TECHNOLOGIALY ADVANCED SPACECRAFT. Do you think this is alright?
https://youtu.be/wQActm3evXk.
 
Yup, actually all u need to totally own thargoid is FDL with dirty drives.
In this thread you gave link to, it was my first expirence. There u can watch how thargoid can easily be destroyed with half engineered FDL taking almost no damage. You don't need THECHNOLOGICAL MARVEL. All you need is FDL with tuned thrusters and you can just smash a SUPERIOR ALIEN HIGLY TECHNOLOGIALY ADVANCED SPACECRAFT. Do you think this is alright?
https://youtu.be/wQActm3evXk.

Can't watch the video now But I can at for sure that if you outsmarted the tharg with speed and agility.
 
I've never said that they are too easy, but:
Fought the aliens in wings and flying highly A graded engineereed ships
They can be killed solo and you don't even need an A graded engineered ship. I killed it in my shieldless FAS with 50% HP left (and i didn't use any repairs) and that's only because i choose to eat that yellow laser scramble with my face twice (to shoot it hearts up close and while it's standing still). None of my "engineered modules" were really used, only armor, but you don't really need it too.
Why ? Because it's AI is somewhat broken:
I've already said in other topics that drones are insanely stupid, slow and inaccurate. They are no threat for a player.
And the problem with Thargoid itself - is that it's really slow. You can just fly backwards in a fast enough ship or use hit and run tactic, while constantly boosting away and using repair drones or afms if you need.
So the real reason why they are not already killed in Cobra or even Sidewinder - only because there are not enough rockets for them. That's all.
Do you really think that even super engineered Cobra should be able to kill a super technological alien interceptor class combat vessel ?

I think FD should fix their drones and if they become too hard - just lower their damage. Increase Thargoids speed or make it maneuver always and not fly in a straight line after you. Or make hearts regenerate also, so you cant just fly away and repair.
That won't make them much harder for a "legit tactic". But it'll close those exploit holes.

THARGOID SCOUT
That's not a scout, it's interceptor ! Ingame classification.
For a comparison
https://en.wikipedia.org/wiki/Interceptor_aircraft
 
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I would say, they are perfectly balanced! They are tough enough to be very difficult to kill solo and you should join the wings. Even a wing of two is enough to kill it much easier and the process itself will be interesting. Nice combat mechanics and party content. Well done, FD! I don't say it often, but this time - well done! Keep it up!
 
Would you shut the [insert noun here] up already!?

I am sick of seeing posts of players saying that the Thargoids are too easy, that they are dissapointed and Blah blah blah. The most "oh-for-crying-out-loud" thing is that all those commanders that complain... Fought the aliens in wings and flying highly A graded engineereed ships! FGS, Cutters, Anacondas, Clippers....

Are you guys kidding me!?

"Oh, the Thargoid could not resist against my grade 5 engineered anaconda"... Don´t you say, Sherlock! Let me put this clear: If you own an A graded, grade 5 engineered ship, you own a technological marvel of mankind. Let me repeat this for you: YOU OWN A TECHNOLOGICAL MARVEL. A ship that barely any other in the human bubble could face in a 1 on 1 combat... And even so, you took several minutes to destroy a THARGOID SCOUT. And yet you dare to say the Thargoids are too easy?

The Thargoids are exactly as dangerous as need to be.

Do you want a real challenge? Grab a wing with Cobras and DBX, none of them heavily engineered, and try to, for once, FLY BETTER THAN YOUR ENEMY INSTEAD OF RELYING IN YOUR GOD SHIP. Try to see how a mildly above-average wing deals with the Thargoid threat, and then come back here and say that the Thargoids are too easy. We did exactly that yesterday and, after two trials, we managed to destroy a Thargoid after probably one of the longest engagements in the history of Elite Dangerous.

So, if you own a super engineered ship and can solo a Thargoid, good for you. If you and your friends can grab four Anacondas and easily kill a Thargoid, good for you. But stop saying they are easy, they are not at all.


​They are exactly as dangerous as they should be at this moment of the story.

I'll just chime in here as I usually do, and comment how much I think The Engineers unbalanced and damaged the game. I think the upper tier of performance is too high, and too mindless - ie: G5 > G4 > G3 > G2 > G1 almost without any second thought/balance consideration. I think it's damaged the game from NPCs to PvE to PvP.
 
I've already said in other topics that drones are insanely stupid, slow and inaccurate. They are no threat for a player.
And the problem with Thargoid itself - is that it's really slow. You can just fly backwards in a fast enough ship or use hit and run tactic, while constantly boosting away and using repair drones or afms if you need.

While I agree they are slow, you need to consider something: You are probably as skilled as I am. With that I mean that players that have been around a while, engaged in combat (PVP or not) know at least the basics of survival, how to dodge fire and so on. So yeah, we can rather easily dodge incoming fire, retreat when needed and so on.

EVEN THOUGH they are still a dangerous oponent. Once I got killed because they got me in their yellow ray while the Thargons were pounding my ship (three seconds, dead). On another ocassion I got so much damage to the modules that I was forced to retreat because I could not even fire the Ax missiles. So, basically I mean that for an experienced player they suppose a mild threat (easy to run away if needed), but still are a threat. Let's be honest, it's been more than a year since ANY NPC ever supposed any threat for any of my ships...

I do agree however that they are slow and stupid. Somehow I believe this will start changing soon. I have alrady observed that some Thargfoids are actually faster than others.
 
That the non-AX weapons are seemingly wholly ineffective, not just significantly less efficient, is among the worst of the possible ways to present the content. Thus, whatever challenge Thargoids currently present is too binary. Either you have the tools to down a predictable NPC foe, or you don't and you ignore them.
 
At least they give my BattleConda a bloody good workout. At best I've destroyed 1 Thargoid heart and got a 1 million repair bill. Until now the shields on my ship hadn't even dropped and I had no damage to the hull.

I'm sure Wave 1 is easy-peasy for some players but for me they provide a good challenge, and that's what I expected.
 
At least they give my BattleConda a bloody good workout. At best I've destroyed 1 Thargoid heart and got a 1 million repair bill. Until now the shields on my ship hadn't even dropped and I had no damage to the hull.

I'm sure Wave 1 is easy-peasy for some players but for me they provide a good challenge, and that's what I expected.

Yep, spot on sir! And we don't know what's next.

Aps.
 
Would you shut the [insert noun here] up already!?

I am sick of seeing posts of players saying that the Thargoids are too easy, that they are dissapointed and Blah blah blah. The most "oh-for-crying-out-loud" thing is that all those commanders that complain... Fought the aliens in wings and flying highly A graded engineereed ships! FGS, Cutters, Anacondas, Clippers....

Are you guys kidding me!?

"Oh, the Thargoid could not resist against my grade 5 engineered anaconda"... Don´t you say, Sherlock! Let me put this clear: If you own an A graded, grade 5 engineered ship, you own a technological marvel of mankind. Let me repeat this for you: YOU OWN A TECHNOLOGICAL MARVEL. A ship that barely any other in the human bubble could face in a 1 on 1 combat... And even so, you took several minutes to destroy a THARGOID SCOUT. And yet you dare to say the Thargoids are too easy?

The Thargoids are exactly as dangerous as need to be.

Do you want a real challenge? Grab a wing with Cobras and DBX, none of them heavily engineered, and try to, for once, FLY BETTER THAN YOUR ENEMY INSTEAD OF RELYING IN YOUR GOD SHIP. Try to see how a mildly above-average wing deals with the Thargoid threat, and then come back here and say that the Thargoids are too easy. We did exactly that yesterday and, after two trials, we managed to destroy a Thargoid after probably one of the longest engagements in the history of Elite Dangerous.

So, if you own a super engineered ship and can solo a Thargoid, good for you. If you and your friends can grab four Anacondas and easily kill a Thargoid, good for you. But stop saying they are easy, they are not at all.


​They are exactly as dangerous as they should be at this moment of the story.

Well, its a nice rant; but for a ship that can pull people out of witch space, totally shut them down with an EMP and take out huge as capital ships, they are pretty easy.

Oh and my Annie is nowhere near a work of art but I've never had this overwhelming need to flee the goid attacks within the first 6-7 minutes of them shooting me.

And lets not ignore the fact that ones just been solo'd by a luxery Passenger Liner.

Bring on wave 2 FD, make em big and not so quickly defeated :).
 
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Excellent points. And I don't mean disrespect but for future reference "nouns are a person, place or thing" "adjectives modify nouns by telling which, what kind, or how many" "adverbs modify verbs, adjectives, and adverbs by telling how,when,where, and to what extent"... So I believe you'd be looking for an adjective in this situation.

But I couldn't agree more; they're already hard enough that you either need said God-Ship (which many grours [grinding hours]) or are faced to play in a wing... and believe it or not some of us do enjoy playing alone especially when so many refuse to use a microphone in the game.
 

NecoMachina

N
Saw a video on the forums earlier where a thargoid got solo'd by a Beluga. I think the Beluga still had over 70% hull when the Thargoid died. Just saying...
 
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"Thargoids are too easy* for me to destroy, therefore they are too easy for everyone"

* the definition, of course, for "too easy" is not universal among those drawing this conclusion. It can mean "After ten minutes of applying master PVP skills, I killed one", "After figuring out the specific tactis that worked, I killed one" , "After six minutes it still couldn't finish me off, and I got away with 50% hull (it "got away" with no damage...)", I wasn't destroyed right away", etc.

I suppose the arrogance of people suscribing to this logic is preventing the from recognizing the arrogance of the logic?

No NPC, wing of NPCs, or mass of NPCs have removed my shields or damaged my hull in two months. Yesterday I became an enemy of a controlling faction due to a miszion that had me murdering passenger ships there, and on the way out I dropped into a threat 4 convoy of three Anacondas escorting a T9. After the T9 was taken out, the System Security wing of an FDL, Python and Vulture that had been chasing me around showed up in, as did a couple of bounty hunters. It took a lot (around five SLFs, all 10 of my class 7 &6 cell banks, and several ammo synths) and was pretty hairy, but I took them all out (a couple ran away) and never lost my shields completely.

I loaded up for slots with AX missiles to take out a single PVE Opponent today, and after seven minutes it had 0% shields, 96% hull, and 200% passion for seeing me ended, and I had no shields, no missiles left, not a single module with more than 40% health, and 12% hull. I had to reboot/repair several times and power down everything but thrusters and FSD before the FSD would actually finishing charging and could high wake out.

Not a noob, mostly G5 engineered modules, PVE Combat is an endurance test of how many I can kill and how long can I go before I have to restock.

A single PVE opponent almost sent to me rebuy, and I had accomplished little more than making it angry.
 
Saw a video on the forums earlier where a thargoid got solo'd by a Beluga. I think the Beluga still had over 70% hull when the Thargoid died. Just saying...

Alright, let's see you do it. While we're at it, let's see where these interceptors are confirmed as the ship class that took down capital ships.

I'm telling you, something far worse is waiting and it won't be so easy.
 

NecoMachina

N
People finding Thargoids too easy for them, so wanting everything to be scaled to their skill level is a problem. Telling people to shut up because they have an opinion different to your own is also a problem.
 
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