Hardware & Technical Tobii 4C eye tracker vs TrackIR ... a personal review

******* WARNING - LONG POST *********

TL;DR - TrackIR is better.



I have owned a TrackIR since the late 90s, a TrackIR 3. Played many games with it, including ED.

Recently I decided to try out the Tobii 4C eye tracker, after seeing numerous positive reactions around the forums and the internet in general. Below is my opinion and perhaps a "review" from an owner who owns BOTH and still uses BOTH, but each for different kinds of games, after having the Tobii for about a month or so.

Tobii 4C eye tracker
1. Primarily using your eyes to track (advertised). It is actually a camera (yes, cuz it is able to unlock Win10 with your face, one of the "features" within the application settings). So in essence I guess it would work kinda like FaceTrackNoIR.

2. Mounted low on your monitor - not that great because things IN THE WAY would block line of sight... such as steering wheels for driving games. Thus, the Tobii would not track.

3. Finicky - bringing up your hand to wipe your nose, rub your chin etc, would cause Tobii to lose track.. this makes me wonder whether it really ONLY tracks the eyes, or your whole face.

4. No need to wear reflective dots on your cap or headsets - this is the best "plus" side I can think of.

5. The 4C can track HEAD movements in addition.

6. Axis Configuration is poor - 1 graph for ALL axis. If you have a crink in your neck and wanted to move LESS to the left and you configure the graph for higher sensitivity, ALL axis are the same sensitivity.

7. "Looking up" is a problem with Tobii. Look too far up, Tobii loses track. This is compounded by the fact that I am a veteran TrackIR user and I tend to move my head UP when I look up, causing Tobii to lose track. Perhaps for a person who has never used any tracking device before tries the Tobii, the results might be better cuz he'll most likely be using only his eyes and not his head to look up.

Personally I configured the Tobii to deadzone eye tracking for ED and just do HEAD tracking ONLY. Cuz I'm used to head tracking, and eye tracking causes the screen to jitter whenever I look at gauges like fuel, scanner, etc. I believe Tobii hopes that you would use eye-tracking in addition to head-tracking, cuz when only using head-tracking by itself, there is a very minimal (but noticeable to me) lag after I turned my head and when the screen moves. But when on eye-tracking the screen moves instantly. This minimal lag is similar to the time when FD tried to "smooth" out head tracking in one of the patches, and then the whole forum exploded cuz everyone on TrackIR noticed the lag immediately :)

TrackIR
1. Need to wear reflective dots for TrackIR to track. Either a cap or headset.

2. VERY VERY PRECISE. Meaning.... if I turned my head left and held it at that position, the screen would just stay at that position. It does not "waver". Eg I look left to the left menu, the menu stays up. Under the Tobii, sometimes it wavers and I lose the menu before I "look left again" to bring it up.

3. 6 DOF (very important to some people, but not for me) - Tobii only has 3 - X, Y and roll.

4. Mounted on top of montor, unlikely to be obstructed by any gaming peripherals (another plus over the Tobii).

5. Configuration is great - TrackIR uses SEPARATE AXIS GRAPHS for each axis (BIG PLUS). You can turn less to the left and more to the right to move the screen if you wanted to.

6. Game support - TrackIR has a long history and it supports numerous sim and sim-like games. Tobii needs kludges like "vjoy" (*shudder*) for some modern games like ETS2. For me, vjoy doesn't play nice with me so I hate it.

7. Because I tend to slouch in my chair as I game, I need to re-center TrackIR occasionally as I slouch lower and lower and more to the side :D Tobii remains on-track for "center" without requiring recentering.

Conclusion
I had bought the Tobii 4C hoping it'd replace my ageing TrackIR, and not having to wear reflective dots was a plus (I thought). I realised only too late that TrackIR is still "better"....but the Tobii does have its uses. When I wanna play ED "casually", I just fire up the Tobii. If I know I'm gonna engage in combat (eg gonna bounty hunt in a RES), I'll go back to TrackIR.

Also, Tobii does have some gimmicks for other games like The Division, Ghost Recon etc, so yeah pretty interesting.

So, if you have USD 150 to spend and don't know which to get - get the TrackIR.

EDIT - thanks for the "helpful" posts pointing me to how to configure Tobii. I am not asking for help. I am just writing my opinions AFTER using Tobii and configuring it in a myriad of ways during this 1 month or so of having it. I am not "having a problem" making it work. It works. Just not as well as TrackIR.
 
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+rep for the write up as it helps me decide which solution would be best for me. TrackIR it is or will be when I get around to it.
 
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Long time Track IR user here.

Saw Obsidian Ant's video.
Was very tempted. But.
Have other things in the buy cue.
Including Rift. Which means at least a 1070. And a new PC.

I would have given anything to not wear the cap and dots.
But middle age is not "cool" anyway.

So I just put up with looking like an idiot.

Which - if you're using Track IR - you do.

Even young dudes in their prime take a 4d6 hit to their coolth.
nujES7D.jpg


https://youtu.be/6_Z2VMnSxVo
 
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Helpful review OP.

If you fancy a budget yet highly effective headtracker, don't forget EdTracker.

In use it offers 3 axis of movement and in my version needs a USB cable to connect it to the PC. But if you play using headphones this is much less of an issue.

PS I'm not on commission
 
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Love TrackIr, totally brilliant.

It`s only negative is indeed the metal thing you have to pop on your head; somewhat funny when the postman knocks on your door and you collect the delivery only to realise you forgot to remove it!

Meh, minor in my book. I don`t embarrass easy.
 
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My TrackIR 5 Pro arrived last week and so far, I've had a bit over a minute in the game with it. I've only had time to take off and re-land once. I can see that it'll take some getting used to, but it'll make things a lot more interesting.

I have the powered Pro Clip, but haven't tried it yet. The reflectors on a baseball cap work fine. I'm looking forward to the end of these long hours at work so I can play around with it.

I read extensively about both the TrackIR and the Tobii before deciding on the TrackIR. Both are about the same price, but with so many issues raised by the Tobii users and mostly praise from the TrackIR users, my decision was based on the reviews. Thanks to the OP for the comparison and +1 rep.
 
Thanks for sharing your views! TrackIR 5 owner here, but have looked at the Tobii as an upgrade. Seems ok from what I read elsewhere as well, but not a significant upgrade to warrant changing from my TrackIR.

For any newcomers to TrackIR checking the thread, there is a custom TrackIR profile I run with my kit which you can find in the link in my sig, if you want to try something different (don't have to use with my joystick/throttle profiles, can be used separately).
 
Great write up. I have the EDTracker Pro which serves me very well at a fraction of the price, so no reason to change that I can see.
 
I would have given anything to not wear the cap and dots.
But middle age is not "cool" anyway.

So I just put up with looking like an idiot.
I prefer the Pro Clip on a mono headset -- even when not using comms -- partly because it feels more comfortable than a hat but mainly because it makes me look a bit like a Borg.

Yeah, I'm not cool either.
 
I've never used Tobii but I am a long time TrackIR user. Bought it way back in the day for ArmA II and have put hundreds of hours of use with it between ArmA II, ArmA III and Elite.

Honestly I refuse to play Elite without it.

From what I've seen/read about Tobii it doesn't seem to have the same level of precision that I can get with my TrackIR. I don't even mind the TrackClipPro being strapped to the side of my headset though I wish there was a quick and easy wireless version as the long USB cable does annoy me.

Will wait for the Tobii 5 to see how it turns out.
 
Thanks to OP for this review. I am currently using FaceTrackNoIR, and have been debating on which upgrade to migrate to- as FaceTrack does not seem as precise as it should. Lots of wobble.
 
I use track ir cap myself which is totally cooler than this solution https://www.reddit.com/r/EliteDange...r_headtracking_works/?st=j1b50ktx&sh=3a9035e7
and the track ir cap clip wins over pro as it has no LEADS and works just as well or if you don't like caps just peel off the reflector stickers and super glue them too your chevy chase for a more permanent less cool solution:D
WARNING IF DOING THE ABOVE, DO NOT GLUE REFLECTORS TO EYELIDS AS THIS WILL NOT WORK PROPERLY
 
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Never understood why anyone would use anything other than TrackIR with a pro clip. It just works. No ing about with cracked drivers or bizarre third party software. No issues with it half-tracking or jumping about. Plonk receiver on top of monitor, clip .. clip to headset, forget about it. So what if it's not the latest thing? It works, no reason to release a TrackIR 6.
 
TrackIR is hideously overpriced proprietary anti-competitive garbage, which is only popular because it has been around since the days of the old flight simulators. The only reason it is so popular, is because they won't allow ANYONE to remotely copy their design, software or in some cases, the concept.

It is a good bit of kit, but it's insane price tag is totally (in my very unhumble opinion) unjustified, considering it is just a camera and IR-LED. It would be trivial to make your own, or for a company to make a similar alternative, however the company behind TrackIR locked everything down, with ridiculous demands in order to allow it's drivers to be licensed and used. This wouldn't be such a problem, if the TrackIR system hadn't been so widely accepted as a tracking solution by game developers.

For more information, please check out http://naturalpointofview.blogspot.co.uk/p/trackir-anticompetition.html.
 
TrackIR is hideously overpriced proprietary anti-competitive garbage, which is only popular because it has been around since the days of the old flight simulators. The only reason it is so popular, is because they won't allow ANYONE to remotely copy their design, software or in some cases, the concept.

It is a good bit of kit, but it's insane price tag is totally (in my very unhumble opinion) unjustified, considering it is just a camera and IR-LED. It would be trivial to make your own, or for a company to make a similar alternative, however the company behind TrackIR locked everything down, with ridiculous demands in order to allow it's drivers to be licensed and used. This wouldn't be such a problem, if the TrackIR system hadn't been so widely accepted as a tracking solution by game developers.

For more information, please check out http://naturalpointofview.blogspot.co.uk/p/trackir-anticompetition.html.

Not afraid of strong opinions I see. What kind of head tracking gear do you use?
 
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