Getting there. Eye tracking and foveated rendering. I need to look into this Qualcomm Snap Dragon HMD. Probably still years away for this in Gen 2. I just hope that the foveated rendering can be handled on the hardware side and we won't need developers to support it.
[video=youtube_share;W2GIOknu16U]https://youtu.be/W2GIOknu16U[/video]
[video=youtube_share;W2GIOknu16U]https://youtu.be/W2GIOknu16U[/video]