Too much grind = Too much time.

I'm new to Elite Dangerous, but not at all new to gaming; I've played a little of it all. Countless hours into many games.

So far I'm loving this game! However....... For a new player who doesn't really want to, or even if he does he simply cannot spend all day playing this game to make any real progress.

I mean even if I were getting paid to play, I'd still want to see the sun, eat / drink, and sleep.

The grind to get credit's is a daunting challenge to perform while also learning the game. After a full month, I've learned a lot- flying, fighting, trading... I've discovered engineers and farmed mats, and I was even so lucky as to discover (introduced to by a veteran I met through Multi-Crew) Tritium trading. That is absolutely the only reason I now have a Type-9, and an Anaconda. I was stuck in my Cobra mk III before that - slowly learning my way around. I'm now to the point where I would like to put engineering to use on building other ships. I did the rank grind and now I've earned the rank of Duke with the Empire.

The problem I've run into is the Tritium trading seems to have dried up. LTD mining was a total bust. Wasted no less than 10 hours trying to get LTD mining going. In the middle of a triple overlapping hotspot the rewarding rocks were few and far apart. I mean shockingly disappointing.

What do I want out of all this???

I mean some people like that grind, maybe it's a little out of proportion tho?? I mean in a so-called hotspot there should be a true abundance...


Let's get to the real deal here. My suggestion is:

Frontier Development - Please establish a method of purchasing in-game credits. A legit method through your store, through Steam - whatever you like.

Pay to win you say???

Ahem, well. Let me assure you - that money doesn't earn itself. It came from a grind of it's own. I've done it. I've earned my money, and I want to spend it, supporting a game I see a lot of enjoyment potential in - - - So I can enjoy it! I want to build the ships and fly them in Wing's with friends, Squadron mates, and Multi-Crew.

Not spent all of my gaming time chasing credits. I got super lucky to catch the very last of that Tritium trading boom. I've checked various tool sites including Inara and EDDB scouting for another Tritium rush with zero luck. They seem to be out there, but selling down to nothing before I'm seeing them.

Please establish a process for buying credits directly from you Frontier. A legit, fair method of supporting the game and allowing those of us who are newer to get to jump in and enjoy the fullness of the game within a reasonable investment of time.


More thoughts on this later..... Life calls. I shall return!
 
I saw the words LTD, triple and hotspot mentioned......that won't work out very well right now.

As to the 'let me buy credits with real money idea', that would be an incredibly bad idea.

'Why would that be a bad idea you gorgeous stallion?' I here you ask.

1. Sets a bad precedent for the game, especially seeing as some people spent hundreds before the game even came out. If they let you buy credits, what else? It's already a paid game.

2. Credits are still ridiculously easy to come by, even with the bugs and nerfs, with mining.

3. If time is an issue, why buy the game in the first place? ED has a well deserved rep for being a grind fest. That being said, credits are the LEAST grindy thing.

Here endeth the sermon.
 
Frontier with the last update messed up the mining hot spots. They are working on it.
Knowing Frontier over the years their solution may add more issues. Expect them.

Establish an in-game purchase of credits with real money so a player can advance sooner?
No, that will never happen. This is not Star Citizen paying a fortune for a ship with a game
currently eight years in development and still not being released. You decide.

There are thousands of experienced ED players on the Forum and in the game willing to
help if you just ask nicely. Try that.

Regards
 
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I'm new to Elite Dangerous, but not at all new to gaming; I've played a little of it all. Countless hours into many games.

So far I'm loving this game! However....... For a new player who doesn't really want to, or even if he does he simply cannot spend all day playing this game to make any real progress.

I mean even if I were getting paid to play, I'd still want to see the sun, eat / drink, and sleep.

The grind to get credit's is a daunting challenge to perform while also learning the game. After a full month, I've learned a lot- flying, fighting, trading... I've discovered engineers and farmed mats, and I was even so lucky as to discover (introduced to by a veteran I met through Multi-Crew) Tritium trading. That is absolutely the only reason I now have a Type-9, and an Anaconda. I was stuck in my Cobra mk III before that - slowly learning my way around. I'm now to the point where I would like to put engineering to use on building other ships. I did the rank grind and now I've earned the rank of Duke with the Empire.

The problem I've run into is the Tritium trading seems to have dried up. LTD mining was a total bust. Wasted no less than 10 hours trying to get LTD mining going. In the middle of a triple overlapping hotspot the rewarding rocks were few and far apart. I mean shockingly disappointing.

What do I want out of all this???

I mean some people like that grind, maybe it's a little out of proportion tho?? I mean in a so-called hotspot there should be a true abundance...


Let's get to the real deal here. My suggestion is:

Frontier Development - Please establish a method of purchasing in-game credits. A legit method through your store, through Steam - whatever you like.

Pay to win you say???

Ahem, well. Let me assure you - that money doesn't earn itself. It came from a grind of it's own. I've done it. I've earned my money, and I want to spend it, supporting a game I see a lot of enjoyment potential in - - - So I can enjoy it! I want to build the ships and fly them in Wing's with friends, Squadron mates, and Multi-Crew.

Not spent all of my gaming time chasing credits. I got super lucky to catch the very last of that Tritium trading boom. I've checked various tool sites including Inara and EDDB scouting for another Tritium rush with zero luck. They seem to be out there, but selling down to nothing before I'm seeing them.

Please establish a process for buying credits directly from you Frontier. A legit, fair method of supporting the game and allowing those of us who are newer to get to jump in and enjoy the fullness of the game within a reasonable investment of time.


More thoughts on this later..... Life calls. I shall return!
Neither can I and every one else.
 
You happened to come to the game when there were 2 methods of making money that were hideously broken. So you think it's normal, but it isn't.

You only need credit if you want to buy a Fleet Carrier. You can do anything you want in the game with a ship that costs 200M. Often less.
 
2OP ... seriously, no one like grind. The thing is, that you do no need do it in this game at all. I know, it's shocking, but this game can be played for years and still be fun because player will not get everything overnight. Just imagine you now will have all these ships, fleet carrier and ... and then what? You will achieve it via unfunny grind, but because there is no goal, there is no joy. My best suggestion to you is search little for group(s) of players with some activities like racing, bgs, combat etc. This can give you much more fun as grinding ranks ... it's game after all, it should be fun 🙂
 
If you want to buy credits or ships for real money, play cough-'back' Star Citizen.

Otherwise, wait for the next rush.There'll be one. Over the past few months there's been more mining than ever before (at first as everyone ground out the cash to hit 6 or 7 bn and now thanks to FC's making bulk hauling easy) so a lot of the fast mining loopholes (painite, LTD) are gonna get closed up. Painite still seems to make decent bank. Monday's (heh) patch will shake things up again tho. It's been wrong for so long that mining what's supposed to be very rare materials is the most reliable money making method. It's generated what's effectively super-inflation. Very hard to dial back from as it'll off people who want it to stay easy to get rich.
 
Yesterday I made 100 million killing pirates in 4 hours. It only took 4 hours to complete the 7 missions I had, because instead of going to the objective that would spawn 8 to 12 easy to crush low-level pirates, I decided to go in a pirate activity threat 7 POI, which only spawns deadly and engineered Anacondas, Pythons, Ferdelances and Chieftains, each ship taking the same time to kill as 5 to 10 easier enemies.

If I had focused on killing only the objective POI ships, instead of trying to get some XP for ranking, I would probably have completed those missions in one hour. So, it is possible to make money through other sources in a decent time, you just need to drop the blinders and look into other sources of income in-game.
 
I love that people have become so conditioned to the concept of microtransactions that they'll happily request developers to add more. It's a slippery slope. Once you're able to spend real money to buy gameplay assets or skip progression, you're actually incentivising the developer to make the game even grindier.

When EA were forced into removing the shockingly cynical loot box system from Battlefront II back 2017, they had to rebalance the game to make character skills easier to obtain through gameplay; which is effectively admitting that they intentionally made the game grindy in order to sell more loot boxes.
 
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