I have a solution to low ammo count on torpedoes. Initially I was off-put by torpedoes and their single (or double if medium size) shot usage. Torpedoes carry a massive payload and do devastating damage, but it still doesn't rationalize one or two total available torpedoes. With the idea of giving up something to achieve something in mind; I have found a reasonable solution. Torpedo Racks. Much like Cargo Racks, Torpedo Racks would act as dedicated modules used to expand maximum torpedo capacity. You would have to decide how to fit your ship with these modules and think of what you would have to sacrifice in order to fit more heavy-payload torpedo ammo. Given the nature of torpedoes themselves; they are rather large - this seems like a reasonable solution. I believe the actual warhead itself is the size of a Small or Medium Multi-Cannon.
This would be a reasonable solution to expanded torpedo ammo if simply upping the maximum per module is not seen as a sound solution. I believe this ties into the philosophy of giving up something to achieve something very well and allows players to fiddle with their fittings even further if they want to accommodate for a higher torpedo count.
Furthermore, I believe torpedoes are in need of at least a couple more Engineering options. Faster Speed/Acceleration would be my top pick as even at maximum speed most ships can outrun a 250m/s torpedo.
This would be a reasonable solution to expanded torpedo ammo if simply upping the maximum per module is not seen as a sound solution. I believe this ties into the philosophy of giving up something to achieve something very well and allows players to fiddle with their fittings even further if they want to accommodate for a higher torpedo count.
Furthermore, I believe torpedoes are in need of at least a couple more Engineering options. Faster Speed/Acceleration would be my top pick as even at maximum speed most ships can outrun a 250m/s torpedo.