Torpedos and Missiles - Damage output test

Hi commanders,


I thought that some of you might be interested to know the result of a quick test I performed.


Target:

- Mostly harmless T9 (at a Seeking Goods convoy)
- Shieldless.
- I assume it has no Hull Reinforcement Packages and the default Lightweight Alloy bulkhead, it should have 432 hull points (based on http://edshipyard.com).


Results:

- Each torpedos I fired did 35% hull damage.
- Each missiles did 4 % hull damage.


Conclusion:

- Against a large hull, a single torpedo does about 150 hull damage points, and a missile only 17.

- It seems to me that torpedos are not affected by hull size (like a class 1 / class 2 multi-cannon does respectively only 33% / 66% damage to large hull. Otherwise it would mean that a single torpedo would do 300 against a medium hull and 450 against a small hull, which is not what I have observed.

- As far as I remember, it takes 4 missiles to take down an Eagle (no shield). This tends to point that as well, missiles are not affected by hull size...they are simply weak.


Remark:

Torpedos fire pretty fast (see video below, at 1m45s) unlike seeker missiles. This makes them a terrific weapon to end up a fight in a PvP joust.

[video=youtube;i1djzvcJlXg]https://www.youtube.com/watch?v=i1djzvcJlXg&feature=youtu.be[/video]
 
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Very good test. Before Horizons i really loved torpedoes on my Clipper, after a good ram i usually finish my opponent with torpedoes. Unfortunately these days after hull buffs, it's not the case anymore. Most of the people use the hull reinforcements and usually for example a python have now a hull around 2000. After you fire up the torpedoes you have only 2 empty weapon slots.
Because of this i switched on a silenced FAS with large frag cannons and medium burst lasers, all fixed to be chaff proof.
 
Very good test. Before Horizons i really loved torpedoes on my Clipper, after a good ram i usually finish my opponent with torpedoes. Unfortunately these days after hull buffs, it's not the case anymore. Most of the people use the hull reinforcements and usually for example a python have now a hull around 2000. After you fire up the torpedoes you have only 2 empty weapon slots.
Because of this i switched on a silenced FAS with large frag cannons and medium burst lasers, all fixed to be chaff proof.
Hey! Nice to see a friendly face! Long time no see on "the thread" ;)
I also love your signature, so true!

PS: No need to reply to that, I am sending you a PM since I have a question about the FAS with frag cannons, unrelated to missiles and torpedos.
 
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