With time, animals get bored from their toys which can be understandable. And when reading the game advice, it says: "removing toys for a time will allow its novelty to return". So what? We are asked to periodically remove items, keep remembering what we removed from where and to not forget to add them "later" (what is later... 1 month, 1 year...?).
That's not management, that's just a pain in the . Management would be a panel were we program keepers to remove and add items as a routine, not do it myself for every habitat, one item at a time...
Could we have less useless micro management and more meaningful management?
That's not management, that's just a pain in the . Management would be a panel were we program keepers to remove and add items as a routine, not do it myself for every habitat, one item at a time...
Could we have less useless micro management and more meaningful management?