Trackless Rides

Can you elaborate? We have trackless rides already (the Huntsman and Tracker), but you're probably thinking of something different.
 
Think Hong Kong Disney's Mystic Manor. Each car has customizable paths around the track, which you can set up after you build the track.
I would argue we need a room like system,where a number of cars enter each room and you can set a path with car rotation and angles for the individual cars trough the room, also a station room,where you can set a individual station for each car and maybe an unloading station room. Obviously let us scale the size of the rooms. The current system of creating track for 2 or 3 rides and synchronising them is just way to hard for a ride system that has so many great possibilities in terms of darkrides. Since the 5 year roadmap leaks from when ghostbusters dlc came out (which have turned out mostly true) suggest they are working closely with disney on planco 2 however I'm pretty sure they'll improve darkrides and inside decoration a lot,since it's still been one of the strenghts of the first title and something people have done a lot.
 
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