Trade loop throughout populated space

Hi!
I just design a couple of loop routes that run throughout the populated space for an Anaconda (436t 20.08ly jump).
I made one loop route, 2146ly long, with 69 steps, 2 jumps between stations, average gain/jump 1065cr, 32Mcr gains (8:40hs estimated!).
The other loop is 1779ly long, with 40 steps, 3 jumps between stations, average gain/jump 1106cr, 19.2Mcr (5:30 estimated!).

Added a 3th loop for a T-7 (212t 17.10ly), 2039ly long, 56 steps, 3 jumps between stars, average gain/jump 1079cr, 12.8Mcr (in T-7), 26.3Mcr (in Anie).

The constrains applied...: Avoid Slavery, supply and demand bigger than 18000t, big landing pad (for the Anie), and stations less than 1200ls from star.

HERE is the updated link

It's better to download the file, because in google you see the spreadsheet in many parts.
Regards
Onane (Cmdr Inodoro Pereyra)

Statement Warning for purists traders!: This was made with a trade optimizer (kfsone's tradedangerous, and Maddavo database)... so this is forbidden for you. ;)
 
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Outstanding. I'm going to d/l your loop run and give it a whirl this weekend. :)

Hi, Capt Kremmen!
Excelent! If you run one of them please post the real time. I made the time calculation whith an ecuation developed for my montecarlo simulations in tradedangerous... It makes good aproximations, but It's not perfect.
Both routes use the same 6 extreme points of the populated peanut.
Regards
Onane
 
Will do.

I'll also let you know if I manage to say "points of the populated peanut" six times fast. I'll practice while flying the loop... ;)
 
Added a 3th loop for a T-7 (212t 17.10ly), 2039ly long, 56 steps, 3 jumps between stars, average gain/jump 1079cr, 12.8Mcr (in T-7), 26.3Mcr (in Anie).
 
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