Trade prices change depending on cargo you dock with?!

This is the first time I have come across, or noticed this before.

I found a new trade route, a High Tech supplying Consumer Tech or Progenitor Cells to an Extraction for metals back. Both large population and pretty decent supply (20,000-50,000).

Now the High Tech prices stay pretty constant, but the Extraction demand prices seem to change depending on the type of cargo I dock with.

For instance: I log into the Extraction station, look at prices and both Con Tech & Pro Cells are at 7,550 so I take some metal over to the other station, where both Con Tech & Pro Cells are at 6,100. Now whichever one I choose, when I get it back to the original station the price has dropped to 7,100 while the other commodity is still at 7,550. So I go back and get some of the other, and guess what! It has now dropped to 7,100 while the original one has risen again to 7,550!

I play in Open and have never seen another player on this route, and have run the route probably 10-15 times overall in 4 or 5 different sessions, so it's not just coincidence that other traders are effecting the prices against me.

The two stations are 42ly apart, at first I thought maybe the system prevented you from getting over a certain per ton profit within a certain distance, but I have got over 1,450 per ton before in less than 42ly.

I like the fact that the more you run a route the less profitable it gets until given a chance to recover, but for the system to screw someone over in this way feels really unfair and unrealistic.
 
It's called the bulk trade tax. The more you carry, the lower the price. When trading in similarly profitable items, like progenitor c3lls and performance enhancers, you can mix the two in your cargo and get better profits.

Add cknsumer tech to the mix for max profit.
 
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No, but not all stations have it. Also, wait until you run into the 50% supply "feature". I have had a route start to change supply by 50% exactly, after even one run, down then back up maybe 15 minutes sometimes a few hours later.
 
No, but not all stations have it. Also, wait until you run into the 50% supply "feature". I have had a route start to change supply by 50% exactly, after even one run, down then back up maybe 15 minutes sometimes a few hours later.
Yep, which is why I'm exploring right now, because of this bugged/broken/terrible "feature".

As my sig says, no single player should be able to affect supply that much, and if it's not because the player is there, then it's a huge bug, plain and simple. If it is because the player is there, it's a horribly punitive, contrived, ham-handed, and frankly poorly designed "feature".
 
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