Hey everybody, I'd like everyone's opinions (with Lore and RP considered) on the best ship for early game trading, and perhaps more options for buying ships with disadvantages at lower price.
I think of this because of a section from the ELITE 1984 novella, "The Dark Wheel". "It had begun with Ben Ryder, who had traded almost exclusively with shot-up pirate ships."
I would gladly fly a Viper with a cargo hold equating that of a Hauler with better protection and a pirate skin (which I have), even if it came with a bounty on the ship itself across many systems, or even with one of the major factions. Perhaps, the ship could be sold with an unrepairable low hull integrity, or an unrepairable hull or subsystems, or perhaps the entire ship could just be unrepairable, but sold at an exorbitantly low price (Say, 30%). Also, if the ship has the slightest bounty on it, it could incur lots of trouble from hunters.
Any more ideas would be greatly appreciated, and forums user Ben Ryder, you should really make your signature a hyperlink to http://www.iancgbell.clara.net/elite/dkwheel.htm
I think of this because of a section from the ELITE 1984 novella, "The Dark Wheel". "It had begun with Ben Ryder, who had traded almost exclusively with shot-up pirate ships."
I would gladly fly a Viper with a cargo hold equating that of a Hauler with better protection and a pirate skin (which I have), even if it came with a bounty on the ship itself across many systems, or even with one of the major factions. Perhaps, the ship could be sold with an unrepairable low hull integrity, or an unrepairable hull or subsystems, or perhaps the entire ship could just be unrepairable, but sold at an exorbitantly low price (Say, 30%). Also, if the ship has the slightest bounty on it, it could incur lots of trouble from hunters.
Any more ideas would be greatly appreciated, and forums user Ben Ryder, you should really make your signature a hyperlink to http://www.iancgbell.clara.net/elite/dkwheel.htm