Hi all, stopped playing a month after launch because of the lack of a large amount of promised features (wings, actual stuff to do, system takeovers, etc.) that everyone was angry about at launch, me included. Updated game last week to see if they added at the very least wings, and they did, and a few new ships, so i'm back in the game for the time being to test the waters. Things i've noted:
PVP is still broken as hell, why did they not remove shield cells from the game, they're pointless timewasters. i can see that they seem to have modified the mechanics slightly but broken is still broken, 5 months later.
Trading is still boring as sin, which is to be expected, given that trading is boring as sin in all space games.
My main question is this: Is combat reasonably profitable yet? Is exploration reasonably profitable yet? When I left in january it would take hours of grinding or maybe getting a lucky anaconda assassination contract to earn a few hundred thousand credits, whereas right now all i have to do is hop in my type-6, go to an elite trading website, find a profitable loop route, and do that for an hour to get a million credits at the very least.
Secondary questions include, but are not limited to: Did they add all the features they promised and didn't keep up on? Is online still glitchy as all hell? Are system takeovers still effectively not working unless done through the shiny new ~powerplay~? Is the empire main questline still horrendously broken beyond progression?
PVP is still broken as hell, why did they not remove shield cells from the game, they're pointless timewasters. i can see that they seem to have modified the mechanics slightly but broken is still broken, 5 months later.
Trading is still boring as sin, which is to be expected, given that trading is boring as sin in all space games.
My main question is this: Is combat reasonably profitable yet? Is exploration reasonably profitable yet? When I left in january it would take hours of grinding or maybe getting a lucky anaconda assassination contract to earn a few hundred thousand credits, whereas right now all i have to do is hop in my type-6, go to an elite trading website, find a profitable loop route, and do that for an hour to get a million credits at the very least.
Secondary questions include, but are not limited to: Did they add all the features they promised and didn't keep up on? Is online still glitchy as all hell? Are system takeovers still effectively not working unless done through the shiny new ~powerplay~? Is the empire main questline still horrendously broken beyond progression?