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sucks that the map doesn't work, but it's still possible. why back in my day we had to fly to each system of interest writing down the prices of each good then trying to spot a route from our notes!Because of that, trading is just not possible.
have those routes EVER shown anything correct?
I never relied on them.
Go check prices, write down and look for a route manually.
Its not easy but finding a route that pays at just under 1k per tonne is not impossible.
I once had one that payed 1.4k per tonne but that was a few patches ago. Since then i never found one like that.
I went to a Boyle Terminal in Styx, logged the prices into Thrudd's Trade Tool (http://www.elitetradingtool.co.uk/) and then went off to find a nice trade. Found superconductors offering a decent margin, and when I got back there 36min later, the price was much lower. Doesn't make a lot of sense that the price was already lower than the galactic average, so maybe the NPC's are still running those less-than-ideal trades and driving the price down.
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I am just showing that a critical game feature for traders does not work properly. Also schould not the trade routes show the AI trading? Why would they trade if it is not profitable?Reading your post, I would have said that you should always explore trade routes in the local area before you buy. Just because there are commodities heading in that direction, they may not necessarily be at a good price.
I've made decent money this way throughout the beta and gamma, with a little forward planning.
That was what I would have said four hours ago before the launch.
I went to a Boyle Terminal in Styx, logged the prices into Thrudd's Trade Tool (http://www.elitetradingtool.co.uk/) and then went off to find a nice trade. Found superconductors offering a decent margin, and when I got back there 36min later, the price was much lower. Doesn't make a lot of sense that the price was already lower than the galactic average, so maybe the NPC's are still running those less-than-ideal trades and driving the price down.
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woo that was a brutal trade. I don't really get it though, why any player that's played for more than a day, would take the galaxy map as a profit guarantee and trade without checking the destination first. There's lots of money to be made trading if you're smart about it.
I simply bounce from one station to the text until I find a known good trade (pair of trades actually) and then bounce back and make the money. The galaxy guide *is* good for telling you the economy types, and Refining <-> Extraction <-> Industrial is a great clue of profitable 'typical' trading (I'm not talking rare goods).
But if you want to argue 'the import/export/trade lines on the map are crap' then fine, I agree with you, but that doesn't break the game for me. Would your problem be solved by turning the lines off?