Trading is still broken

have those routes EVER shown anything correct?
I never relied on them.
Go check prices, write down and look for a route manually.
Its not easy but finding a route that pays at just under 1k per tonne is not impossible.
I once had one that payed 1.4k per tonne but that was a few patches ago. Since then i never found one like that.
 
Well there wasn't any demand for Superconductors anymore and while it's true that trading isn't quite as is was back before the AI started spamming the trade routes, it has actually become a lot better. I can see all of the machinery commodities are in medium demand, which is something you wouldn't have seen at the end of last week.
 
I've not had trouble in my neck of the woods. The market still seems to be settling after the NPC trader nerf and stockpiles are still very high for goods imported into systems (hence really low prices even though place states it imports). To compensate for this, I've only been doing resource collection missions as at least the supply end of the trade map is accurate. Was able to net a few hundred thousand in about 10 minutes by stacking resource collection missions for Indite and picking it up (using the trade map) from a station 14ly away.

In the past when I've run into these kind of poor demand issues I just relocated to a new region (some places really are just backwaters that don't deserve your time). Try to look for areas that have a good mix of economy types right next to each other. Also, the higher the population the better. Use the population filter to leave out the smallest of systems from view.
 
Another key component of the game still broken. Nice.

This has been reported ad nauseum and yet there seems to be no progress on this. New players will be hurt the most by this.
 
Because of that, trading is just not possible.
sucks that the map doesn't work, but it's still possible. why back in my day we had to fly to each system of interest writing down the prices of each good then trying to spot a route from our notes!

course back then we didn't have this fancy super cruise and hyperdrive either, used to take us days to get from station to station!

you kids is all tha same, too dependent in your gadgets!
 
The routes ALWAYS worked before Gamma 2.0. Now they still work most of the time, but sometimes you get something like this. It is pure luck if you make profit or not (at least according to the trade routes). Of course I can write the prices manually down, but I do not want to trade always with the same systems.
 
Reading your post, I would have said that you should always explore trade routes in the local area before you buy. Just because there are commodities heading in that direction, they may not necessarily be at a good price.

I've made decent money this way throughout the beta and gamma, with a little forward planning.

That was what I would have said four hours ago before the launch.

I went to a Boyle Terminal in Styx, logged the prices into Thrudd's Trade Tool (http://www.elitetradingtool.co.uk/) and then went off to find a nice trade. Found superconductors offering a decent margin, and when I got back there 36min later, the price was much lower. Doesn't make a lot of sense that the price was already lower than the galactic average, so maybe the NPC's are still running those less-than-ideal trades and driving the price down.

( Capture.jpg
 
have those routes EVER shown anything correct?
I never relied on them.
Go check prices, write down and look for a route manually.
Its not easy but finding a route that pays at just under 1k per tonne is not impossible.
I once had one that payed 1.4k per tonne but that was a few patches ago. Since then i never found one like that.

Yes, they do, but you have to - like you say - not rely on them. If you're taking something to a system, bear in mind that it might not be a profitable trade route, just a trade route. You selling at a loss somewhere would show others that your item is being sold there, then they'll expect to make a profit there where you didn't, and get it even worse than you. It's NOT a profit indicator!!!
 
I went to a Boyle Terminal in Styx, logged the prices into Thrudd's Trade Tool (http://www.elitetradingtool.co.uk/) and then went off to find a nice trade. Found superconductors offering a decent margin, and when I got back there 36min later, the price was much lower. Doesn't make a lot of sense that the price was already lower than the galactic average, so maybe the NPC's are still running those less-than-ideal trades and driving the price down.

(View attachment 4841

I think the entire point is that you shouldn't have to rely on a third party trade tool to get this info.

Edit* sorry misread you were adding prices, still I think the OP's point is that we shouldn't be relying on 3rd party tools. FD should have this stuff in game and working on release day.
 
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Have you tried a different station? Sandage Terminal, perhaps? I've had many instances of a trade route from the map being correct, but only at specific stations. Since discovering that I've not found any broken routes. Perhaps you'll prove me wrong.
 
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woo that was a brutal trade. I don't really get it though, why any player that's played for more than a day, would take the galaxy map as a profit guarantee and trade without checking the destination first. There's lots of money to be made trading if you're smart about it.

I simply bounce from one station to the next until I find a known good trade (pair of trades actually) and then bounce back and make the money. The galaxy guide *is* good for telling you the economy types, and Refining <-> Extraction <-> Industrial is a great clue of profitable 'typical' trading (I'm not talking rare goods).

But if you want to argue 'the import/export/trade lines on the map are crap' then fine, I agree with you, but that doesn't break the game for me. Would your problem be solved by turning the lines off?
 
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@pathogen_zh

That is troubling.

Is that a particular hot trade route? Perhaps others are driving the price down. IDK, that or FDEV is still tweaking the economy.
 
Reading your post, I would have said that you should always explore trade routes in the local area before you buy. Just because there are commodities heading in that direction, they may not necessarily be at a good price.

I've made decent money this way throughout the beta and gamma, with a little forward planning.

That was what I would have said four hours ago before the launch.

I went to a Boyle Terminal in Styx, logged the prices into Thrudd's Trade Tool (http://www.elitetradingtool.co.uk/) and then went off to find a nice trade. Found superconductors offering a decent margin, and when I got back there 36min later, the price was much lower. Doesn't make a lot of sense that the price was already lower than the galactic average, so maybe the NPC's are still running those less-than-ideal trades and driving the price down.

(View attachment 4841
I am just showing that a critical game feature for traders does not work properly. Also schould not the trade routes show the AI trading? Why would they trade if it is not profitable?
 
woo that was a brutal trade. I don't really get it though, why any player that's played for more than a day, would take the galaxy map as a profit guarantee and trade without checking the destination first. There's lots of money to be made trading if you're smart about it.

I simply bounce from one station to the text until I find a known good trade (pair of trades actually) and then bounce back and make the money. The galaxy guide *is* good for telling you the economy types, and Refining <-> Extraction <-> Industrial is a great clue of profitable 'typical' trading (I'm not talking rare goods).

But if you want to argue 'the import/export/trade lines on the map are crap' then fine, I agree with you, but that doesn't break the game for me. Would your problem be solved by turning the lines off?

Obviously not everyone is as "skilled" as you. The bottom line is the trade tools/interface that we use in game are broken and need to be fixed. The inaccurate data is causing CMDRs to lose money and waste time. This is a huge part of the game and I can't believe on release day, it's still broken.
 
You'll have to make some scouting before trading. A station importing a product from another system doesn't mean that it has demand of that product right now (as you can see in the trading screen, it doesn't). Maybe it already imported enough to satisfy its needs for the moment.
 
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