Trading other than Agronomic Treatment

Hi all,

Always liked trading , however cant seem to find anything else good than Agronomic Treatment hauling. Makes me the most profits a steady 30k per ton.
Same buy place and every day a not to far away sell place. Have not seen any commodity make so much. You trade something differently that can make decent credits?
Also cant find gold or paladium for like buy price 5k to sell for 50k/60k. I think Agronomic Treatment buyinnn and sellig makes the most? hope i am wrong and there is more :)
 
Looks like the profit margins on palladium and gold right now are around 60-66k credits/ton. Although stock seems to have dropped quite considerably as a result.
don't forget silver, and bauxite (why - i don't know).

@OP if you are up for a change and have a good jumping ship - Cheranovsky City in Ngurii sells 400t per docking of Sontill Relicts in its current state. As a rare good they say sell for a similar profit at 150 ly distance.
 
Agronomic is probably the easiest one to sell for 30k/tonne because the low buy price is common and the high sell price isn't very rare.

Gold / Silver / Palladium should be possible to go higher on, but there the low buy price is rare and the high sell price is common, so you'll run out of supply fairly quickly at any individual port. More of a thing for fast mid-cargo ships like the Asp than a big slow bulk trader ... unless you go for hoovering stuff up with carrier assist. (Very valuable for source missions, though, where even buying at default price gives a massive profit)

Ceramic Composites for 27k/tonne or Grain for 28k/tonne have common low buy price, but the convergence needed to generate the high buy price is so rare you're not going to see it very often.

...and there might be a few others that will show up - they tweaked at least 60 goods on Monday, and some of them were subtle enough that we might not find out exactly what for a little while.
 
It seems to be a bit of a variety pack this week, several metals, micro controllers, military grade fabrics, basic medicines, wine, liquor and fruit and veg. have all been giving substantial profit per ton.
Tritium seems to have spiked so I'm not seeing much in the way of decent buy prices.
Generally I get bored trading the same thing for more than a few runs, so I'll tend to switch as soon as the demand drops, it's not like there's a shortage of decent trades.
 
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Large profit margins are to be had in systems where the controlling faction has an Infrastructure Failure state. The trick is to find out which commodities are in demand there. Many/most commodities will exhibit a demand that's at or near zero during this state, but a few will be very high.

Third party companion tools such as EDDB.io allow you to search by faction state and to inspect the commodities market. They're not always completely accurate but when you have demand numbers that are either zero or very high, they don't need to be.
 
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