Trailer vs. Reality

I love the new space station, but it does not look like in the trailer... unfortunately...

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I really hope that they implement this model, best as an optional details setting for high-end PCs.
 
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I really hope that they implement this model, best as an optional details setting for high-end PCs.

That is already confirmed man. Remember that what you are seeing now in the game does not represent how the finished product will look like ;)
 
Optimisations have not been implemented yet.
When they are, I'd hope for two things:
- lower end PCs to run E : D just fine
- higher end PCs to run E : D with even more graphical lovelyness
 
Really looks good in that screen.

Anyone knows if we'll eventually be able to explore those areas on foot when the relevant expansion packs come? It's 8km in diameter that gives about 25km one round around the wheel. That's like half of Greater London I think.
 
Yes, I agree with that, I would love that level of detail as well.

But a big mistake FD can make is to not clearly communicate to the public what is in-game and what not.

There are other games that made this mistake as well, one of the most bad ones for the developers and sales was "Alien: Colonial Marines" the trailers had an amazing level of detail, nice light and everything and the final product? Looked like done 6 years ago.

Watch that video that compares the versions. If you would compare the ED trailer with the current in-game content it would be the same like this video. I can see the same happening to ED if there are no clarifications in an early stage.
 
Yes, I agree with that, I would love that level of detail as well.

But a big mistake FD can make is to not clearly communicate to the public what is in-game and what not.

There are other games that made this mistake as well, one of the most bad ones for the developers and sales was "Alien: Colonial Marines" the trailers had an amazing level of detail, nice light and everything and the final product? Looked like done 6 years ago.

Watch that video that compares the versions. If you would compare the ED trailer with the current in-game content it would be the same like this video. I can see the same happening to ED if there are no clarifications in an early stage.

It's only a problem if they can deliver that in the final game...and since they will...well ;)

As already said. We know that is taken from an internal build so it's coming. Actually if we take away the 3D models inside the ring we have it in game already. The only other difference is that the sun in that video gives of a brighter blue-ish light compared to the more dim red/orange star the station is lit by in the current build.
 
It's only a problem if they can deliver that in the final game...and since they will...well ;)

It's only a problem if people take issue with it after the final game is released. It's actually standard practice, just about every games developer does it. The advertising standards authority did say that games companies had to say "not actual gameplay footage" when advertising games on UK TV.

I kind of think the video isn't that far off in game footage though. It just has full LOD on the models and some different lighting. The ship models look pretty normal, all of the little details (the cars, the animations on the thrusters etc. look like they are coming right out of the game as usual)
 
It's only a problem if people take issue with it after the final game is released. It's actually standard practice, just about every games developer does it. The advertising standards authority did say that games companies had to say "not actual gameplay footage" when advertising games on UK TV.

Exactly. Look at the likes of Forza and Gran Turismo - they are often releasing promotional shots that look nothing like the final game.

I kind of think the video isn't that far off in game footage though. It just has full LOD on the models and some different lighting. The ship models look pretty normal, all of the little details (the cars, the animations on the thrusters etc. look like they are coming right out of the game as usual)

Again, I agree. My puny little gaming rig (Core2Quad, 9800GT) is doing an admirable job with PB2 at the moment, eg with traffic moving in starports etc. Obviously not to the same level as trailer, but still looking very impressive. Naturally, when I can afford it, I will be giving it some more grunt.
 

Mark Allen

Programmer- Elite: Dangerous
I can confirm (by loading up the internal development build right now) - the detail in screenshot in the OP is how it looks in-engine. For all of these builds features & art resources are locked off a fair way in advance and we only merge major things that come up in testing, so the station in PB2.0 is likely a couple of weeks behind what we now see internally (or in that video), along with improvements to shadows & lighting in the meantime.

For what it's worth, trailers that are obviously not possible in-game drive me up the wall as well ;). So far I think we've been very good in the released trailers: The majority is in-engine, with the tweaks we do apply in post being entirely plausible for us to have ready in-game for release.

Short version: Until we sit back and say "it's done" expect it to keep improving! :)
 
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