Trailing display in BETA 1.5

SO just finished testing 1.5 for about 30 minutes, I have found that the SC stutter issue appears to be fixed for me, and performance in general appears to be improved, although cannot say for sure, as its been a while since I last played, but.

I appear to have an issue where when you move the ship around either by yaw or pitch (roll as well, but not much), when you stop moving, the display and ship continues to move into the position you have moved to, this happens for about a second or so, its as if you are playing on a monitor and it has those simulated g-force effects. I think others may be experiencing this, as some of the other threads are saying they have an issue with FOV, although mine isn't anything to do with the FOV.

Is anyone else experiencing this? Its very noticeable, as in you should notice it in the first few moments of playing. I wouldn't recommend showing any new-to-VR people this, as its quite vomit inducing.

Also will just mention, the random artifact flash/glitch issue when entering/exiting SC is still there, but since 1.4 it appears to of been reintroduced to hyperspace jumps now as well (the hyperspace glitch was fixed back in 1.1 I believe).
Example of this issue is here: https://forums.frontier.co.uk/showthread.php?t=184969
 
Just done my first hops (gosh my python is big in opening orange spinning clip)
Yes I will agree with you.
It would seem to me (on first trial) they have introduced wallow into the inputs but when the stick is centred vision snaps back too quick, giving a strange VR experience.
 
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I have spotted quite a few VR folk mentioning it, I am still feeling woozy from it, and that is since last night! I really hope the SRV doesn't do the same, suppose we all find out end of the month :)
 
No. New patch still has same issue. I have noticed overall that teh graphics seem to have taken a hit on the DK2 from 1.4 Much more jagged and un-clear.
 
I have the X55 Rhino and also experience the same issue with Yaw, it's almost as if you head is being forced to move, most disorientating. Also, it appears that the yaw itself on my X55 (fine in windows 10) won't engage yaw until a 1 cm twist - like a deadzone. Spooky as no deadzones are apparant in any settings.
 
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