So, after reading up on some peoples complaints on some of the mechanics in Elite; I've come up with a possible solution for getting new players up-to speed onto Flight Mechanics in Elite.
Maybe there should a mode on the ships, which familiarizes the players with the combat flight mechanics for their ship, in-game, without risk destroying their ships. It would work in the following manner:
Ship computer makes an augmented reality opponent (could just be classic wireframe sidewinder from elite it self!) or you challenge/get challenged to another player to a 'friendly duel', so you can get trained by other pilots) This opponent will try to constant get on your tail and aim at you. Your task is to do the same to that opponent. The longer you can keep the target at the center of your screen (where you are pointing towards) at range, you score points as ticks. So does the other player/npc. After a set amount of time, the one with the most points wins. There are no kills, and you get nothing in the stat.
This way, you do not have to lose your ship, but still practice your fight ability.
You can however get damaged by crashing into stuff, and the simulation ends if weapons fire is directed towards any of the player pilots.
The restriction to this would be, that only "Harmless" ranked pilots would be able to request a friendly duel with any other pilot. Other pilots would be restricted to an AR simulation instead or to alliance members, or have a Harmless request for duel.
*Edit* I am seeing a few responses just saying 'just use the scenarios, or watch youtube videos, or rtfm': this is a discussion not a cry of complaint. Please see my next reply on this thread http://forums.frontier.co.uk/showthread.php?t=20763&page=2
Maybe there should a mode on the ships, which familiarizes the players with the combat flight mechanics for their ship, in-game, without risk destroying their ships. It would work in the following manner:
Ship computer makes an augmented reality opponent (could just be classic wireframe sidewinder from elite it self!) or you challenge/get challenged to another player to a 'friendly duel', so you can get trained by other pilots) This opponent will try to constant get on your tail and aim at you. Your task is to do the same to that opponent. The longer you can keep the target at the center of your screen (where you are pointing towards) at range, you score points as ticks. So does the other player/npc. After a set amount of time, the one with the most points wins. There are no kills, and you get nothing in the stat.
This way, you do not have to lose your ship, but still practice your fight ability.
You can however get damaged by crashing into stuff, and the simulation ends if weapons fire is directed towards any of the player pilots.
The restriction to this would be, that only "Harmless" ranked pilots would be able to request a friendly duel with any other pilot. Other pilots would be restricted to an AR simulation instead or to alliance members, or have a Harmless request for duel.
*Edit* I am seeing a few responses just saying 'just use the scenarios, or watch youtube videos, or rtfm': this is a discussion not a cry of complaint. Please see my next reply on this thread http://forums.frontier.co.uk/showthread.php?t=20763&page=2
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