Hello,
i have 2 Objects.
The first Objects behind the second Objects has a Material named light (Texture: light_EM.png) which Lights at Night which is Working.
Now i want to assign a Transparent Material to the second Object (the one in front of the "Lightning Object") which should be half Transparent with a Basecolor (ex. Red like Red Glas)
How i should now assign this Textures (base_BC and alpha_OP) to get this "Glas-Effect" working so the Light of the Object behind is shining trouught this "Glas"?
I dont own Maya or Max and also dont have Blender because Blender is the User unfriendliest 3D Program which exists.
I use Cinema 4D for many of many Years and never have any Problems on Modding.
But i hope you can explain it a bit friendlier like in the User unfriendly User-Guide then one time this says you need a _BC Materials and a _OP Material and on the bottom of the Page there is anything like _OP_BC or something... so WHAT??? What is now the right way?
i have 2 Objects.
The first Objects behind the second Objects has a Material named light (Texture: light_EM.png) which Lights at Night which is Working.
Now i want to assign a Transparent Material to the second Object (the one in front of the "Lightning Object") which should be half Transparent with a Basecolor (ex. Red like Red Glas)
How i should now assign this Textures (base_BC and alpha_OP) to get this "Glas-Effect" working so the Light of the Object behind is shining trouught this "Glas"?
I dont own Maya or Max and also dont have Blender because Blender is the User unfriendliest 3D Program which exists.
I use Cinema 4D for many of many Years and never have any Problems on Modding.
But i hope you can explain it a bit friendlier like in the User unfriendly User-Guide then one time this says you need a _BC Materials and a _OP Material and on the bottom of the Page there is anything like _OP_BC or something... so WHAT??? What is now the right way?