Transport rating

Without experimenting with this. I imagine what you're experiencing is increased guest presence in that particular area. Since viewing domes are a 360 viewing opportunity for guests, you probably have nigh guaranteed visibility in that enclosure. Therefore you're maximizing the appeal.

Can you post the top-down management view of your park? I'd like to see your layout.
 
Yes, I maximize the appeal. That's why I don't understand the drop in transportation levels!
Here are two attached image files where everything is in green. For now, the whole park (I will certainly enlarge it if I fix the problem).
Thanks for helping me
Kind regards,
André
 

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I'll be honest, I'm not entirely sure. Your design looks well enough to achieve 100% transport - stations are placed well enough.

I compared your double path with one I built in my own park and I see your green lines are separate - despite your paths being visually squished together in one big plaza. On mine, it's very much a solid green line. For the sake of experiment, try putting a path crossing where I put the red circle to connect your paths. Hopefully it wont ruin your design (I suggest saving your game). It probably wont work, but its worth a shot. It's all I can think of.

Another thing to check might be guest crowding and guest distribution - but I don't think that's the issue here.
 

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Hello,
I redid a single enclosure on another map (Nublar) with and without the 2 galleries.
I have again my transport rating which has decreased from 100% to 83%.
In my opinion it's a bug, or it's because people have to walk in the tunnels that lead to the galleries.
Please tell me what you think and maybe submit this to the developers.
Thanks for reading (I attach the 4 pictures)
André
 

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