So here's the basics of the sandbox park I'm working on.
Main entrance terminal with train station and people mover station.
From that is a concourse that leads to the central hub castle which has a the offloading/ onloading station for the people mover. The train currently has no other stops as I'm planning to put them around the outer edge of the park. I'm also thinking of adding a monorail that starts at the central hub castle, and then shoots around just the regions in the park but doesn't connect to the main entrance. My Logic was that I wanted guests to walk that main concourse coming and going unless they were ready to take a train out to a specific zone. That and I like having a train station in the opening plaza.

Here is a shot of the main concourse from the castle area which has, as mentioned a people mover station and as of now a viewing tower. It will eventually add some food stalls but mostly to get people off to other areas.
I think might have broken things though because the people mover station at the hub is ALWAYS packed. Part of it people riding out, then riding back and not getting off. Part of, I think, is that people would rather wait in line for an hour to ride back rather than walk back.
Do you all think this will get fixed later when I've got the train running to the entrance as well? And do you think I'll need to add another fast travel between the hub the entrance? I didn't think people would sit and crowd a ride when they could walk but they seem dedicated to the ride. Part of my concern now is that the people mover stations are built INTO the foundation of the castle (it's under ground and the castle is going up over it) and into the basement of the welcome plaza (again under lots of construction). Tearing them out/ replacing them will be "work" and I'd rather know I need to do that sooner than later.
Thoughts?
Main entrance terminal with train station and people mover station.
From that is a concourse that leads to the central hub castle which has a the offloading/ onloading station for the people mover. The train currently has no other stops as I'm planning to put them around the outer edge of the park. I'm also thinking of adding a monorail that starts at the central hub castle, and then shoots around just the regions in the park but doesn't connect to the main entrance. My Logic was that I wanted guests to walk that main concourse coming and going unless they were ready to take a train out to a specific zone. That and I like having a train station in the opening plaza.

Here is a shot of the main concourse from the castle area which has, as mentioned a people mover station and as of now a viewing tower. It will eventually add some food stalls but mostly to get people off to other areas.
I think might have broken things though because the people mover station at the hub is ALWAYS packed. Part of it people riding out, then riding back and not getting off. Part of, I think, is that people would rather wait in line for an hour to ride back rather than walk back.
Do you all think this will get fixed later when I've got the train running to the entrance as well? And do you think I'll need to add another fast travel between the hub the entrance? I didn't think people would sit and crowd a ride when they could walk but they seem dedicated to the ride. Part of my concern now is that the people mover stations are built INTO the foundation of the castle (it's under ground and the castle is going up over it) and into the basement of the welcome plaza (again under lots of construction). Tearing them out/ replacing them will be "work" and I'd rather know I need to do that sooner than later.
Thoughts?